bj0rN
#9,345 in the world · #125 in Singapore · in the top 21% nationally. 4 official events, 10 matches won and 2 lost.
- 1609±101Rating · margin ±101
- 1523Average field · 27 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,539 points, across 25 entrants.
How the rating moved
Between 1,562 and 1,611, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 17/08/26 | Brints Collectibles Monday Evening Nexus Nights 11 Lor 21A Geylang | 28 | 1508 | 9° | 2–1 | -2 |
| 16/08/26 | ABYSS NEXUS NIGHT BO3 1v1 Upper Serangoon Shopping Centre | 26 | 1516 | 14° | 2–1 | +2 |
| 13/08/26 | Brints Collectibles Thursday Evening Nexus Nights 11 Lor 21A Geylang | 25 | 1539 | 4° | 3–0 | +47 |
| 10/08/26 | Brints Collectibles Riftbound Monday Evening Nexus Night 11 Lor 21A Geylang | 28 | 1528 | 3° | 3–0 | +62 |
Form and consistency
On a 2-win streak.
- 16 to 99 4 events 83%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SingaporeHam SG 1621 0–1
- biekuu SG 1583 1–0
- Burning13 SG 1548 1–0
- snorwei SG 1545 1–0
- StuckInTutorial SG 1539 1–0
- Lyrad94 SG 1501 0–1
- KanmeiBunny SG 1480 1–0
- lostmyskins SG 1472 1–0
- nekophantom SG 1463 1–0
- yarG SG 1425 1–0
- anjajaja SG 1401 1–0
- Heiren SG 1358 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →