Blenny
#14,260 in the world · #1,052 in Canada · in the top 31% nationally. 5 official events, 13 matches won and 14 lost.
- 1572±64Rating · margin ±64
- 1572Average field · 623 entr.
- 56%vs top 5% (5–4)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,675 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 5 points away from the top 1,000: Canada.
How the rating moved
Between 1,501 and 1,657, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I V2B2N8 | 16 | 1586 | 14° | 1–3 | -34 |
| 17/08/26 | Nexus Nights @ The Game Hub V2B2N8 | 12 | 1570 | 11° | 0–3 | -51 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 157° | 8–4–1 | +154 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 599° | 2–2–1 | +2 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event @ The Game Hub V2B2N8 | 14 | 1510 | 5° | 2–2–1 | +1 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 56%
- 16 to 99 1 events 25%
- Under 16 2 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- asiptofu US 1964 1–0
- Sirch CA 1839 0–1
- fafafgvcwrqrebcg US 1800 0–1
- victor CA 1774 1–0
- nrw sorry DE 1774 0–1
- TCG SogeKing US 1772 1–0
- FerohHD onTwitch CA 1759 0–1
- ALT Kame CA 1754 1–0
- CC Lynx US 1731 1–0
- GTPL Avista US 1680 0–1
- Mojojoejo US 1669 0–1
- Sotami CA 1653 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →