← Australia

SoapyBathMan

#40,095 in the world · #2,268 in Australia · in the top 83% nationally. 8 official events, 10 matches won and 17 lost.

  • 1419±62Rating · margin ±62
  • 1528Average field · 19 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 2 times in 8 tournaments: 25% of the time.
  • Their all-time peak is 1,551 points.
  • The toughest field they have faced averaged 1,560 points, across 22 entrants.
  • They are 127 points away from the top 1,000: Australia.

How the rating moved

Between 1,410 and 1,533, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Evening Vendetta Summoner Skirmish I Helensvale 17 1511 12° 1–2–1 -10
01/08/26 Saturday Afternoon Nexus Nights - 1v1 Helensvale 12 1503 2–1 +19
04/04/26 Saturday Summoner Skirmish - April Helensvale 12 1487 10° 1–2–1 -1
14/03/26 Mana Market - March Summoner Skirmish Southport 22 1560 20° 0–3–1 -51
21/02/26 Saturday Evening Nexus Nights - 1v1 Helensvale 16 1539 14° 1–3 -39
07/02/26 Saturday Evening Spiritforged Pre-Rift Event Helensvale 34 1550 27° 1–3 -32
29/11/25 Saturday Nexus Nights - 1v1 Helensvale 18 1546 3–1–1 +53
08/11/25 Wonderland Games Riftbound - Saturday Evening Release Event Helensvale 14 12° 1–2–1 -20

Form and consistency

On a 2-loss streak.

  • 16 to 99 5 events 29%
  • Under 16 3 events 36%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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