← Australia

SummitTCG Nova

#9,950 in the world · #551 in Australia · in the top 21% nationally. 30 official events, 70 matches won and 48 lost.

  • 1604±32Rating · margin ±32
  • 1548Average field · 94 entr.
  • 25%vs top 5% (7–21)

What they have done so far

  • Has won 3 tournaments. The biggest one had 22 players entered.
  • Made top 8 14 times in 30 tournaments: 47% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,684 points.
  • The toughest field they have faced averaged 1,587 points, across 714 entrants.
  • They are 9 points away from the top 500: Australia.

How the rating moved

Between 1,479 and 1,678, across 30 events with history.

Last 30 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Evening Vendetta Summoner Skirmish I Helensvale 17 1511 3–2 +5
26/08/26 Mana Market Nexus Night Southport 32 1527 29° 0–1–1 -21
22/08/26 Mana Market Vendetta Summoner Skirmish I Southport 17 1538 10° 1–2 -21
21/08/26 Friday Evening Vendetta Summoner Skirmish I unit 19/35 Adler Cct 15 1568 11° 2–2 -13
19/08/26 Mana Market Nexus Night Southport 23 1558 3–0 +35
17/08/26 Monday Nexus Night 1V1 Miami 17 1550 3–0 +34
12/08/26 Mana Market Nexus Night Southport 20 1573 18° 0–3 -47
10/08/26 Monday Nexus Night 1V1 Miami 14 1558 10° 1–2 -17
05/08/26 Mana Market Nexus Night Southport 24 1545 18° 1–2 -21
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 89° 8–4 +21
15/05/26 Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade 714 1587 255° 3–2 +6
02/04/26 Thursday Evening Summoner Skirmish - April Springwood 16 1549 4–3 +1
01/04/26 Mana Market Nexus Night Southport 20 1571 14° 1–2 -14
25/03/26 Mana Market Nexus Night Southport 21 1580 2–1 -1
23/03/26 Monday Morning Nexus Nights - 1v1 Miami 14 1525 10° 1–2 -21
16/03/26 Monday Morning Nexus Nights - 1v1 Miami 12 1557 2–1 0
14/03/26 Mana Market - March Summoner Skirmish Southport 22 1560 7–1 +74
11/03/26 Mana Market Nexus Night Southport 18 1572 10° 1–1–1 -3
09/03/26 Saturday that swapped weeks that ended up actualy being Monday 9th Miami 18 1553 1–3 -27
04/03/26 Mana Market Nexus Night Southport 18 1560 2–1 +7
25/02/26 Mana Market Nexus Night Southport 21 1522 2–1 0
23/02/26 Monday Morning Nexus Nights - 1v1 Miami 16 1532 2–1 +10
17/01/26 Mana Market - January Summoner Skirmish Southport 22 1534 5–2 +28
14/01/26 Mana Market Locals Southport 20 1485 3–0 +29
07/01/26 Mana Market Nexus Night Southport 19 1549 3–1 +43
05/01/26 Monday Evening Nexus Nights - 1v1 Miami 16 1570 13° 1–2 -21
03/12/25 Mana Market Nexus Night Southport 38 1527 11° 2–2 -8
26/11/25 Mana Market Nexus Night Southport 35 1511 3–1 +45
19/11/25 Mana Market Wednesday Nexus Night Southport 37 14° 2–1 +22
12/11/25 Mana Market Wednesday Morning Nexus Nights - 1v1 Southport 30 18° 1–2 -21

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 65%
  • 16 to 99 24 events 59%
  • Under 16 4 events 46%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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