Shurui
#4,495 in the world · #1,595 in United States · in the top 10% nationally. 22 official events, 48 matches won and 21 lost.
- 1662±41Rating · margin ±41
- 1526Average field · 32 entr.
- 33%vs top 5% (6–12)
What they have done so far
- Made top 8 14 times in 22 tournaments: 64% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their all-time peak is 1,679 points.
- The toughest field they have faced averaged 1,565 points, across 48 entrants.
- They are 28 points away from the top 1,000: United States.
How the rating moved
Between 1,499 and 1,674, across 22 events with history.
Last 22 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 18/08/26 | Riftbound Night @ Fat Packs TCG Buford | 19 | 1521 | 2° | 2–0–1 | +11 |
| 17/08/26 | Monday Evenings Nexus nights - 1v1 Flowery Branch | 22 | 1531 | 3° | 2–1 | -5 |
| 03/08/26 | Monday Evenins Nexus nights - 1v1 Flowery Branch | 26 | 1530 | 13° | 1–1–1 | -17 |
| 02/04/26 | Wasteland Gaming Nexus Night - April 2nd Duluth | 43 | 1558 | 17° | 2–1 | 0 |
| 30/03/26 | Monday Evening Nexus Nights - 1v1 Flowery Branch | 22 | 1530 | 7° | 2–1 | -1 |
| 16/03/26 | Monday Evening Nexus Nights - 1v1 Flowery Branch | 30 | 1525 | 2° | 3–0 | +23 |
| 12/03/26 | Wasteland Gaming Nexus Night - March 12TH Duluth | 48 | 1565 | 6° | 3–1 | +15 |
| 09/03/26 | Monday Nexus Night Flowery Branch | 29 | 1539 | 7° | 2–1 | +5 |
| 03/03/26 | Monday Nexus Night Flowery Branch | 26 | 1521 | 10° | 2–1 | +1 |
| 27/02/26 | Wasteland Gaming Nexus NIght - Feb. 26th Duluth | 20 | 1499 | 6° | 2–1 | 0 |
| 24/02/26 | Monday Nexus Night Flowery Branch | 29 | 1492 | 3° | 3–0 | +22 |
| 20/02/26 | Wasteland Gaming Nexus Nights - February 19th Duluth | 35 | 1546 | 7° | 2–1 | +13 |
| 17/02/26 | Monday Nexus Night Flowery Branch | 38 | 1519 | 3° | 3–0 | +32 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event Cumming | 21 | 1549 | 6° | 2–1–1 | +7 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Duluth | 78 | 1486 | 4° | 3–0–1 | +33 |
| 09/01/26 | Wasteland Gaming Nexus Nights January 8th Duluth | 32 | 1531 | 15° | 1–1–1 | -1 |
| 09/12/25 | Monday Evening Nexus Nights - 1v1 Flowery Branch | 23 | 1518 | 4° | 2–0–1 | +25 |
| 22/11/25 | Friday Night Nexus Nights - 1v1 Snellville | 34 | 1532 | 22° | 2–3 | -17 |
| 21/11/25 | Wasteland Gaming Nexus Night Duluth | 32 | 1520 | 25° | 1–2 | -22 |
| 15/11/25 | Friday Evening Nexus Night Snellville | 36 | 1528 | 13° | 3–3 | -7 |
| 14/11/25 | Thursday Evening Nexus Night Duluth | 37 | 1509 | 18° | 2–2–1 | -18 |
| 13/11/25 | Wednesday Evening Nexus Night Alpharetta | 24 | — | 2° | 3–0–2 | +63 |
Form and consistency
On a 1-loss streak.
- 16 to 99 22 events 62%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- The AnguishedOne US 1823 0–1
- My Wife US 1798 1–1
- AlexTga US 1790 0–1
- Pikachu1412 US 1763 0–2
- Candor US 1739 2–0
- ozyozyo US 1730 1–0
- Kalinsub US 1727 1–1
- Snipeytokes US 1712 0–1
- OneDayDragonfly US 1710 0–1
- DC w33 US 1706 0–1
- Tykann US 1706 1–2
- Peter Do US 1702 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →