AlexTga
#406 in the world · #140 in United States · in the top 1% nationally. 55 official events, 140 matches won and 69 lost.
- 1790±23Rating · margin ±23
- 1554Average field · 120 entr.
- 41%vs top 5% (24–34)
What they have done so far
- Has won 1 tournament. The biggest one had 22 players entered.
- Made top 8 29 times in 55 tournaments: 53% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,812 points.
- The toughest field they have faced averaged 1,600 points, across 1,832 entrants.
- They are 13 points away from the top 100: United States.
How the rating moved
Between 1,599 and 1,793, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Riftbound Vendetta Summoner Skirmish - August Macon | 20 | 1564 | 3° | 5–1–1 | -3 |
| 20/06/26 | Super Saturday Standard Challenge - RQ Hartford Saturday 10am Hartford | 397 | 1553 | 20° | 5–1–1 | +17 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 56° | 3–0–1 | +19 |
| 26/04/26 | Regional Rebound - RQ Atlanta Sunday 10am Atlanta | 612 | 1588 | 164° | 4–2 | -7 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 353° | 4–3 | -14 |
| 24/04/26 | Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta | 1,018 | 1550 | 113° | 3–1 | +7 |
| 04/04/26 | Saturday Night Nexus Nights - 1v1 Morrow | 32 | 1525 | 7° | 2–0–1 | 0 |
| 02/04/26 | Wasteland Gaming Nexus Night - April 2nd Duluth | 43 | 1558 | 15° | 2–1 | -9 |
| 31/03/26 | Tuesday Night Nexus Nights - 1v1 Morrow | 30 | 1541 | 2° | 3–0 | +24 |
| 29/03/26 | Auggie’s Games - Riftbound Nexus Nights - Sunday, Mar 29th @ 1:30 PM Stone Mt | 12 | 1567 | 5° | 2–1 | -10 |
| 28/03/26 | Saturday Afternoon Summoner Skirmish - March Morrow | 52 | 1548 | 2° | 8–1 | +68 |
| 26/03/26 | Wasteland Gaming Nexus Night - March 26th Duluth | 36 | 1555 | 6° | 2–1 | -9 |
| 22/03/26 | Wasteland Gaming Summoner Skirmish - March Duluth | 33 | 1590 | 12° | 3–2 | -9 |
| 19/03/26 | Wasteland Gaming Nexus Night - March 19TH Duluth | 48 | 1583 | 5° | 3–0 | +28 |
| 14/03/26 | RIFTBOUND – SPIRITFORGED CASE TOURNAMENT Morrow | 63 | 1569 | 10° | 3–0–2 | +38 |
| 03/03/26 | Tuesday Night Nexus Nights - 1v1 Morrow | 40 | 1553 | 9° | 3–1 | +14 |
| 28/02/26 | Saturday Night Nexus Nights - 1v1 Morrow | 40 | 1532 | 27° | 1–2–1 | -28 |
| 28/02/26 | Dabbers Friday Evening Nexus Nights - 1v1 Sandy Springs | 14 | 1563 | 2° | 2–0–2 | +19 |
| 24/02/26 | Tuesday Night Nexus Nights - 1v1 Morrow | 31 | 1532 | 16° | 2–2 | -12 |
| 21/02/26 | Saturday Night Nexus Nights - 1v1 Morrow | 43 | 1534 | 5° | 4–1 | +14 |
| 20/02/26 | Wasteland Gaming Nexus Nights - February 19th Duluth | 35 | 1546 | 4° | 3–0 | +34 |
| 18/02/26 | HQ Wednesday Nexus Night 2/18/26 Atlanta | 15 | 1565 | 8° | 2–1 | +7 |
| 17/02/26 | Tuesday Night Nexus Nights - 1v1 Morrow | 28 | 1555 | 11° | 2–2–1 | -8 |
| 15/02/26 | Sunday Evening Nexus Nights - 1v1 - 2/15/26 - Auggie's Games @ 1:30pm Stone Mt | 22 | 1536 | 12° | 0–1 | -14 |
| 08/02/26 | Auggie’s Games — Riftbound: Spiritforged Pre-Rift — Sunday, Feb 8 @ 2:30 PM Stone Mt | 30 | 1530 | 8° | 2–1 | -2 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Morrow | 32 | 1554 | 16° | 2–2–1 | -11 |
| 07/02/26 | Spiritforged Pre-Rift @ Giga-Bites Marietta | 22 | 1512 | 1° | 3–0–1 | +27 |
| 06/02/26 | Spiritforged Pre-Rift Event Atlanta | 42 | 1510 | 30° | 0–0–1 | -3 |
| 06/02/26 | Friday Evening Spiritforged Pre-Rift Event Snellville | 85 | 1535 | 28° | 2–1 | +5 |
| 03/02/26 | Tuesday Afternoon Nexus Nights - 1v1 Morrow | 14 | 1583 | 4° | 2–1–1 | +9 |
| 30/01/26 | HQ Friday Nexus Night 01/30/26 Atlanta | 14 | 1556 | 9° | 1–2 | -18 |
| 27/01/26 | Tuesday Evening Summoner Skirmish - January Morrow | 27 | 1577 | 5° | 3–2–1 | +3 |
| 23/01/26 | Wasteland Gaming Nexus Nights Jan. 22nd Duluth | 28 | 1531 | 6° | 2–1 | +7 |
| 21/01/26 | Tuesday Evening Nexus Nights - 1v1 Morrow | 14 | 1592 | 14° | 1–4 | -41 |
| 17/01/26 | Friday Evening Nexus Night Snellville | 15 | 1559 | 4° | 2–1 | -1 |
| 16/01/26 | Wasteland Gaming Nexus Nights Jan. 15th Duluth | 17 | 1553 | 2° | 2–0 | +12 |
| 13/01/26 | Tuesday Evening Nexus Nights - 1v1 Morrow | 13 | 1560 | 9° | 1–2 | -27 |
| 10/01/26 | SCG CON Atlanta - $10K Constructed Riftbound Atlanta | 219 | 1578 | 17° | 6–2 | +35 |
| 09/01/26 | SCG CON Atlanta - $5K Constructed Riftbound Atlanta | 159 | 1594 | 46° | 4–4 | -16 |
| 08/01/26 | Wednesday Evening Nexus Nights - 1v1 Alpharetta | 13 | 1579 | 4° | 2–1 | +5 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 7 events 66%
- 16 to 99 35 events 61%
- Under 16 13 events 52%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Riyze US 1888 0–3
- ASC HaruKaze US 1864 0–1
- CTCGAwesumRosum US 1839 1–0
- The AnguishedOne US 1823 3–4
- Largest Lad US 1812 0–1
- My Wife US 1798 1–1
- Axe1 US 1770 1–1
- FishyLube US 1768 0–1
- Pikachu1412 US 1763 0–2
- TdT Tbone US 1756 1–0
- ZADDYZEUS US 1756 3–4
- Lose Strat US 1754 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →