FishyLube
#685 in the world · #226 in United States · in the top 2% nationally. 14 official events, 44 matches won and 24 lost.
- 1768±52Rating · margin ±52
- 1568Average field · 460 entr.
- 56%vs top 5% (10–8)
What they have done so far
- Has won 3 tournaments. The biggest one had 24 players entered.
- Made top 8 6 times in 14 tournaments: 43% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,631 points, across 14 entrants.
- They are 35 points away from the top 100: United States.
How the rating moved
Between 1,506 and 1,768, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 26° | 9–2–1 | +69 |
| 24/04/26 | Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta | 1,020 | 1621 | 220° | 4–2 | +30 |
| 02/04/26 | Wednesday Evening Nexus Nights - 1v1 Orange | 13 | 1537 | 3° | 3–1 | +19 |
| 26/03/26 | Wednesday Evening Nexus Nights - 1v1 Orange | 20 | 1588 | 6° | 3–1–1 | +16 |
| 25/03/26 | Topspot Nexus Night (1v1) Anaheim | 15 | 1499 | 4° | 3–1 | +7 |
| 20/03/26 | CBG Riftbound Nexus Night (Season 2 Week 6) Tustin | 24 | 1553 | 1° | 5–0 | +61 |
| 15/03/26 | Sunday Nexus Night @5:00 PM Santa Ana | 15 | 1513 | 13° | 0–3 | -48 |
| 14/03/26 | CBG Riftbound Summoner Skirmish - March Tustin | 14 | 1631 | 14° | 1–3 | -30 |
| 12/03/26 | Wednesday Evening Nexus Nights - 1v1 Orange | 13 | 1513 | 1° | 4–0 | +37 |
| 07/03/26 | Saturday Morning Summoner Skirmish - March Alhambra | 14 | 1607 | 14° | 0–2 | -23 |
| 07/03/26 | Friday Evening Summoner Skirmish - March Cypress | 19 | 1539 | 1° | 4–0–1 | +58 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 542° | 4–3 | +66 |
| 28/02/26 | Super Nexus Night - RQ Las Vegas Las Vegas | 972 | 1553 | 675° | 1–3 | -21 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 298° | 3–3 | +27 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 5 events 60%
- 16 to 99 3 events 80%
- Under 16 6 events 52%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Tectone US 1836 0–1
- CustomDipped US 1823 1–0
- Employee 427 US 1800 1–0
- AlexTga US 1790 1–0
- JustSalt US 1779 1–0
- UnitedEagle US 1776 1–0
- spit enthusiast US 1775 0–1
- Zent US 1774 0–1
- PikkaHS US 1771 1–1
- Xapo GT 1770 0–1
- kameronTnb US 1747 1–0
- Goyo US 1741 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →