← Australia

BobUwU

#21,703 in the world · #1,194 in Australia · in the top 44% nationally. 6 official events, 8 matches won and 8 lost.

  • 1527±79Rating · margin ±79
  • 1516Average field · 27 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Made top 8 3 times in 6 tournaments: 50% of the time.
  • Their all-time peak is 1,580 points.
  • The toughest field they have faced averaged 1,564 points, across 16 entrants.
  • They are 19 points away from the top 1,000: Australia.

How the rating moved

Between 1,443 and 1,569, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
10/08/26 Monday Evening Nexus Nights @ Gap Games The Gap 12 1441 2–0–1 +31
23/02/26 Monday Evening Nexus Nights The Gap 17 1507 2–0–1 +53
16/02/26 Monday Evening Nexus Nights The Gap 14 1505 13° 0–2 -33
07/02/26 Riftbound Spiritforged: Pre-Rift [SOLD OUT] Brisbane City 52 1537 36° 1–2–1 -25
07/02/26 Riftbound Spiritforged: Pre-Rift [5pm, SOLD OUT] Brisbane City 51 1539 51° 0–3 -68
17/01/26 Saturday Morning Summoner Skirmish - January 2/982 Waterworks Rd 16 1564 3–1–1 +69

Form and consistency

On a 2-win streak.

  • 16 to 99 4 events 40%
  • Under 16 2 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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