born2reign
#38,190 in the world · #2,156 in Australia · in the top 79% nationally. 4 official events, 1 matches won and 5 lost.
- 1433±114Rating · margin ±114
- 1491Average field · 196 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,523 points, across 713 entrants.
How the rating moved
Between 1,433 and 1,478, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/05/26 | Super Nexus Night - RQ Sydney Friday 8pm Grand Parade | 713 | 1523 | 652° | 0–2 | -33 |
| 06/02/26 | Game Center Narellan - Spiritforged Pre-Rift Event Smeaton Grange | 25 | 1499 | 10° | 1–1–1 | +8 |
| 12/12/25 | The Game Center Narellan - Nexus Nights - 1v1 Smeaton Grange | 19 | 1467 | 14° | 0–1–2 | -20 |
| 05/12/25 | The Game Center Narellan - Nexus Nights - 1v1 Smeaton Grange | 25 | 1473 | 10° | 0–1–1 | -22 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 3 events 13%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Eagle Rider AU 1615 0–1
- Lotus47x AU 1575 0–1
- JellyJay15 AU 1524 0–1
- SIutto AU 1498 1–0
- Mal AU 1491 0–1
- Nathan22 AU 1478 0–1
- ChaeyoungPark AU 1448 0–1
- Ben AU 1393 0–1
- born2reign AU 1387 0–1
- Jimsta AU 1382 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →