← Italy

Borsa1994

#3,544 in the world · #345 in Italy · in the top 9% nationally. 28 official events, 78 matches won and 46 lost.

  • 1678±45Rating · margin ±45
  • 1560Average field · 135 entr.
  • 47%vs top 5% (14–16)

What they have done so far

  • Has won 4 tournaments. The biggest one had 34 players entered.
  • Made top 8 18 times in 28 tournaments: 64% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,746 points.
  • The toughest field they have faced averaged 1,618 points, across 8 entrants.
  • They are 22 points away from the top 250: Italy.

How the rating moved

Between 1,481 and 1,741, across 28 events with history.

Last 28 events

Date Event Entrants Field Pos. Record Rating
28/03/26 sabato Morning Summoner Skirmish - March Muggiò 4 1627 0–3 -47
14/03/26 NOXUS LEAGUE 2 Catania 249 1576 249° 0–1 -16
21/02/26 Riftbound Regional Qualifier - Bologna Bologna 1,719 1590 119° 8–4 +24
20/02/26 Pre-Regional Challenge - RQ Bologna Bologna 855 1612 117° 4–2 +12
16/02/26 win spiritforged Nexus Nights - 1v1 Caronno Pertusella 21 1583 5–0 +47
13/02/26 Friday Night Nexus Nights LEGA in DEFCON 2.0 Castellanza 14 1590 3–1 +16
06/02/26 Night Spiritforged Pre-Rift Event in DEFCON 2.0 Castellanza 33 1563 3–1–3 +20
24/01/26 Summoner Skirmish - January in DEFCON 2.0 Castellanza 8 1618 1–2 -22
10/01/26 Winter League - Riftbound Bologna 339 1556 115° 4–4 -35
28/12/25 Nel multiverso Summoner Skirmish - December Caronno Pertusella 33 1562 7–2 +65
21/12/25 Domenica Afternoon Summoner Skirmish - December Abbiategrasso 14 1543 3–2 +2
20/12/25 Saturday Summoner Skirmish - December Cassano Magnago 8 1506 2–1 -4
20/12/25 Summoner Skirmish - December in DEFCON 2.0 Castellanza 26 1552 16° 1–3 -35
14/12/25 Summoner Skirmish - December Cormano 27 1534 3–2–1 +1
13/12/25 La Gilda di Busto - Summoner Skirmish - December Busto Arsizio 13 1574 11° 1–2 -19
07/12/25 Summoner Skirmish - December ABBIATEGRASSO 19 1548 5–2–1 +30
29/11/25 win a ticket TIME WARP Nel Multiverso Caronno Pertusella 16 1558 3–1 +17
28/11/25 DEFCON 2.0 FRIDAY Nexus Night Castellanza 14 1588 3–1 +22
25/11/25 NEXUS NIGHT Riftbound - Martedì 25 Novembre (Ludoteca NEW GAME) Cinisello Balsamo 39 1548 18° 2–2–2 -16
22/11/25 sabato Afternoon Nexus Nights - 1v1 Tradate 10 1541 3–1 +7
21/11/25 DEFCON 2.0 FRIDAY Nexus Night Castellanza 14 1560 2–2 -5
18/11/25 NEXUS NIGHT Riftbound - Martedì 18 Novembre (Ludoteca NEW GAME) Cinisello Balsamo 34 1555 3–1–1 +14
15/11/25 Nexus Night Muggiò 15 1526 4–0 +78
14/11/25 DEFCON 2.0 FRIDAY Nexus Night Castellanza 24 1537 22° 0–2 -44
11/11/25 martedì Night Nexus Night Tradate 12 1506 3–0–1 +46
08/11/25 sabato Morning Nexus Nights - 1v1 Milano 49 1549 49° 0–2 -46
07/11/25 Night Riftbound Pre-Rift Event in DEFCON 2.0 Castellanza 34 1522 4–0–2 +85
01/11/25 release nel multiverso Caronno Pertusella 23 1–2 -19

Form and consistency

On a 4-loss streak.

  • Events with 100+ entrants 4 events 59%
  • 16 to 99 13 events 55%
  • Under 16 11 events 61%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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