BotLaneBoykisser
#33,246 in the world · #1,347 in United Kingdom · in the top 73% nationally. 6 official events, 10 matches won and 14 lost.
- 1464±69Rating · margin ±69
- 1528Average field · 18 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their all-time peak is 1,503 points.
- The toughest field they have faced averaged 1,560 points, across 17 entrants.
- They are 49 points away from the top 1,000: United Kingdom.
How the rating moved
Between 1,441 and 1,495, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 19/08/26 | CommuniTea Wednesday Nexus Nights PE2 5TD | 18 | 1547 | 12° | 1–2 | -7 |
| 09/08/26 | CommuniTea Gaming Nexus 1v1 PE2 5TD | 12 | 1518 | 6° | 2–2 | -10 |
| 01/03/26 | CommuniTea Gaming Sunday Nexus 1v1 PE2 5TD | 13 | 1509 | 9° | 1–2–1 | -14 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event PE2 5TD | 23 | 1487 | 8° | 3–2–1 | +33 |
| 11/01/26 | CommuniTea Summoners Skirmish - January PE2 5TD | 17 | 1560 | 8° | 2–2 | +21 |
| 14/12/25 | CommuniTea Summoner Skirmish - December PE2 5TD | 24 | 1545 | 22° | 1–4 | -59 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 39%
- Under 16 2 events 38%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Carw24 GB 1785 0–1
- AkaliRaeJepson GB 1652 0–1
- buckleddragoon GB 1599 1–1
- K I T GB 1583 0–1
- GarfieldMew GB 1566 0–1
- Jamespanda GB 1558 0–1
- BentRunesBarkley GB 1551 0–1
- Kryptox OG GB 1551 0–1
- meemoe GB 1549 0–2
- Akali Quinn GB 1535 1–0
- Butt3ryToas7 GB 1512 2–0
- KieranEatingCroc GB 1511 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →