Boughter
#28,632 in the world · #10,574 in United States · in the top 61% nationally. 4 official events, 6 matches won and 6 lost.
- 1490±98Rating · margin ±98
- 1527Average field · 69 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,576 points.
- The toughest field they have faced averaged 1,560 points, across 93 entrants.
How the rating moved
Between 1,490 and 1,561, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/08/26 | RWT Collective - Vendetta Pre-Rift Event 2 Los Angeles | 93 | 1560 | 83° | 0–2 | -43 |
| 07/02/26 | PHG Spiritforged Prerelease! Los Angeles | 72 | 1489 | 16° | 2–1–1 | +23 |
| 16/11/25 | Nexus Night - Slow Grow League Week #2 Northridge | 42 | 1531 | 33° | 1–3 | -51 |
| 02/11/25 | RWT Collective - Riftbound Release Event Los Angeles | 60 | — | 20° | 3–0 | +61 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 46%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- afterraine US 1575 1–0
- haikatsudesu US 1575 0–1
- itzJAREBEAR US 1556 0–1
- LawOriginal US 1543 0–1
- Riot PoroThrower US 1529 1–0
- TwoPenguins US 1511 0–1
- ohmers US 1508 1–0
- Riot Souler US 1501 0–1
- DoubleHelix 1485 0–1
- Quanch US 1480 1–1
- xochimochi US 1435 1–0
- Nyxrie US 1411 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →