← United States

ValorIsTrue

#19,336 in the world · #7,061 in United States · in the top 41% nationally. 9 official events, 12 matches won and 11 lost.

  • 1540±73Rating · margin ±73
  • 1537Average field · 40 entr.
  • 13%vs top 5% (1–7)

What they have done so far

  • Made top 8 2 times in 9 tournaments: 22% of the time.
  • Their all-time peak is 1,570 points.
  • The toughest field they have faced averaged 1,594 points, across 24 entrants.
  • They are 37 points away from the top 5,000: United States.

How the rating moved

Between 1,481 and 1,555, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
07/02/26 Friday Evening Spiritforged Pre-Rift Event New York 109 1541 40° 2–2–1 -1
09/01/26 Thursday Evening Nexus Nights - 1v1 New York 34 1550 21° 1–2 -14
31/12/25 Tuesday Nexus Night @ Hex West New York 16 1525 1–1–1 0
22/11/25 Saturday Afternoon Nexus Night Manhattan 26 1533 2–1 +29
14/11/25 Thursday Nexus Night @ Hex Union Square New York 38 1513 17° 2–1 +20
10/11/25 Monday Evening Nexus Nights - 1v1 Woodside 24 1594 11° 1–2 -21
07/11/25 Thursday Nexus Night @ Hex West New York 30 1505 2–0–3 +46
01/11/25 Saturday Nov 1st Evening Release Event Brooklyn 48 12° 0–1–1 -19
01/11/25 Saturday Morning Release Event New York 31 13° 1–1–3 0

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 1 events 40%
  • 16 to 99 8 events 37%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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