Brown Rice
#39,060 in the world · #14,477 in United States · in the top 84% nationally. 5 official events, 4 matches won and 10 lost.
- 1427±93Rating · margin ±93
- 1533Average field · 258 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,565 points, across 13 entrants.
- They are 150 points away from the top 5,000: United States.
How the rating moved
Between 1,427 and 1,469, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 659° | 1–2 | -2 |
| 26/03/26 | New Kawaii Nexus Nights - Thursday 1v1 Duels - March 26, 2026 Irvington | 16 | 1479 | 9° | 1–2 | -13 |
| 12/03/26 | New Kawaii Nexus Nights - Thursday 1v1 Duels Irvington | 13 | 1565 | 9° | 0–2 | -27 |
| 21/02/26 | Saturday Afternoon Nexus Nights - 1v1 White Plains | 13 | 1548 | 8° | 2–2 | +9 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event White Plains | 15 | — | 14° | 0–2–1 | -40 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 1 events 33%
- 16 to 99 1 events 33%
- Under 16 3 events 22%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Transience US 1789 0–1
- McNutty011001 US 1675 0–1
- clowjr0808 US 1631 0–1
- RTR Jesse US 1590 0–1
- MANTRA US 1583 1–0
- Grimeystyle US 1556 0–1
- KEGGYTHEKEG US 1552 0–1
- JustGab3 US 1510 0–1
- Tasticles US 1492 0–1
- Kreyslinger US 1486 1–0
- Solid 63 US 1462 0–1
- Epitaph Break US 1452 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →