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BUCK

#44,759 in the world · #16,522 in United States · in the top 95% nationally. 4 official events, 3 matches won and 11 lost.

  • 1370±94Rating · margin ±94
  • 1531Average field · 20 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,567 points, across 26 entrants.

How the rating moved

Between 1,370 and 1,451, across 4 events with history.

Last 4 events

Date Event Entrants Field Pos. Record Rating
12/08/26 Collector’s Lounge Tuesday Nexus Night Cypress 16 1494 14° 1–3 -38
04/08/26 Monday Afternoon Nexus Nights - 1v1 Orange 16 1516 12° 0–2 -30
03/12/25 Tuesday Evening Nexus Night Best of 1 Garden Grove 20 1546 15° 2–3 -13
29/11/25 Collectors Lounge Friday Evening Nexus Nights - 1v1 Cypress 26 1567 25° 0–3 -49

Form and consistency

On a 2-loss streak.

  • 16 to 99 4 events 21%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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