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Bugiardo

#14,803 in the world · #1,197 in Italy · in the top 29% nationally. 10 official events, 17 matches won and 13 lost.

  • 1568±61Rating · margin ±61
  • 1540Average field · 11 entr.
  • 33%vs top 5% (2–4)

What they have done so far

  • Has won 2 tournaments.
  • Made top 8 8 times in 10 tournaments: 80% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,595 points.
  • The toughest field they have faced averaged 1,557 points, across 16 entrants.
  • They are 18 points away from the top 1,000: Italy.

How the rating moved

Between 1,498 and 1,584, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
08/08/26 Titan Nexus - 1vs1 Milano 12 1543 3–1 +28
25/07/26 Saturday Morning Vendetta Pre-Rift Event Milano 8 1498 1–2 -20
11/07/26 Summoner Skirmish - July Milano 14 1519 2–2 -2
04/07/26 Saturday Morning Summoner Skirmish - July Milano 6 1576 2–1 +12
13/06/26 Summoner Skirmish - June Milano 16 1557 14° 1–3 -34
06/06/26 Saturday Morning Summoner Skirmish - June Milano 6 1593 2–1 +19
30/05/26 Titan Nexus Milano 4 2–0–1 +27
22/05/26 Friday Night Nexus Nights - 1v1 Milano 4 2–0–1 +40
02/05/26 Unleashed Pre-Rift Event Milano 16 1496 11° 1–2–1 -2
11/04/26 sabato Morning Summoner Skirmish - April Milano 4 1–1–1 0

Form and consistency

On a 2-win streak.

  • 16 to 99 2 events 25%
  • Under 16 8 events 58%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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