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← Italy

Bukatino

#35,102 in the world · #2,843 in Italy · in the top 68% nationally. 8 official events, 8 matches won and 16 lost.

  • 1453±68Rating · margin ±68
  • 1514Average field · 12 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Made top 8 6 times in 8 tournaments: 75% of the time.
  • Their all-time peak is 1,523 points.
  • The toughest field they have faced averaged 1,558 points, across 8 entrants.
  • They are 24 points away from the top 2,500: Italy.

How the rating moved

Between 1,364 and 1,503, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
11/08/26 Sapore di mare, Sapore di sale Casoria 21 1547 3–2 +36
05/08/26 Wednesday Evening Nexus Nights - 1v1 San Nicola la Strada 8 1558 1–2 -3
25/03/26 Wednesday Evening Nexus Nights - 1v1 San Nicola la Strada 6 1451 1–0–2 +29
04/03/26 Wednesday Evening Nexus Nights - 1v1 San Nicola la Strada 8 1465 1–1–1 +27
18/02/26 Wednesday Evening Nexus Nights - 1v1 San Nicola la Strada 16 1506 16° 0–4 -69
10/12/25 mercoledì Night Nexus Nights - 1v1 San Nicola la Strada 11 1557 10° 0–3 -31
19/11/25 mercoledì Night Nexus Nights - 1v1 San Nicola la Strada 9 0–2 -39
12/11/25 mercoledì Night Riftbound Open Play San Nicola la Strada 11 2–2 +3

Form and consistency

On a 2-win streak.

  • 16 to 99 2 events 33%
  • Under 16 6 events 28%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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