← United States

bunniefly

#27,558 in the world · #10,141 in United States · in the top 59% nationally. 8 official events, 4 matches won and 5 lost.

  • 1496±92Rating · margin ±92
  • 1511Average field · 26 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Made top 8 4 times in 8 tournaments: 50% of the time.
  • Their all-time peak is 1,529 points.
  • The toughest field they have faced averaged 1,548 points, across 48 entrants.
  • They are 81 points away from the top 5,000: United States.

How the rating moved

Between 1,458 and 1,528, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
13/03/26 Thursday Evening Nexus Nights - Multiplayer Provo 15 1476 13° 0–0–1 +2
06/03/26 Thursday Evening Nexus Nights - 1v1 Provo 25 1510 18° 1–2 -34
20/02/26 Nexis Night In the Tavern Provo 20 1508 1–0–2 +24
08/02/26 Spiritforged Pre-Rift Event Saratoga Springs 48 1548 2–1–1 +46
07/02/26 Friday Evening Spiritforged Pre-Rift Event (sold out) Provo 43 1518 17° 0–2–1 -47
30/01/26 Thursday Nexus Night in the Tavern Provo 18 1512 0–0–1 -3
16/01/26 Thursday Evening Riftbound Open Play Provo 22 1481 15° 0–0–1 0
02/01/26 Thursday Evening Riftbound Open Play Provo 15 1534 0–0–1 +8

Form and consistency

On a 1-loss streak.

  • 16 to 99 6 events 27%
  • Under 16 2 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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