Buru
#33,879 in the world · #12,529 in United States · in the top 72% nationally. 6 official events, 7 matches won and 12 lost.
- 1460±77Rating · margin ±77
- 1541Average field · 275 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their peak is 1,530 points, reached in February 2026: today they sit 70 points below it.
- The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
- They are 117 points away from the top 5,000: United States.
How the rating moved
Between 1,458 and 1,530, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 10/08/26 | Monday Nexus Night East Providence | 12 | 1536 | 7° | 1–2 | +2 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 1136° | 1–3 | -26 |
| 26/03/26 | PAX East- Sealed Event 1 Boston | 63 | 1489 | 24° | 2–2–1 | +12 |
| 02/03/26 | Tuesday Early Morning Nexus Nights - 1v1 East Providence | 14 | 1505 | 7° | 1–2 | -15 |
| 13/02/26 | Thursday Night Pre-Rift II Westport | 16 | 1539 | 16° | 0–2 | -43 |
| 06/02/26 | Spiritforged Pre-Rift Event Pawtucket | 27 | 1579 | 12° | 2–1–1 | +30 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 25%
- 16 to 99 3 events 36%
- Under 16 2 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Animing US 1742 0–1
- ASC Brandon US 1710 0–1
- ChuiChuy US 1709 0–1
- yorion US 1709 0–1
- PeonsGoZugZug US 1670 0–1
- Jrod US 1620 0–1
- Carry the Kiwi US 1609 1–0
- Crotalus7294 US 1585 0–1
- ShadowOfSoul US 1566 1–0
- Gannk3d US 1555 0–1
- Stormsyx US 1525 0–1
- MattWin US 1501 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →