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Bweezee

#32,719 in the world · #12,105 in United States · in the top 70% nationally. 6 official events, 6 matches won and 10 lost.

  • 1467±83Rating · margin ±83
  • 1540Average field · 20 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their all-time peak is 1,533 points.
  • The toughest field they have faced averaged 1,587 points, across 12 entrants.
  • They are 110 points away from the top 5,000: United States.

How the rating moved

Between 1,462 and 1,530, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
21/08/26 Thursday Evening Nexus Nights Rio Rancho 19 1548 1–1 +5
14/08/26 Thursday Evening Nexus Nights Rio Rancho 20 1563 14° 1–2 -6
13/03/26 Thursday Evening Summoner Skirmish - March Rio Rancho 12 1587 11° 0–3 -46
07/02/26 Friday Spiritforged Pre-Rift Event @ Tavern of Souls 6:30pm Albuquerque 31 1523 31° 0–2–1 -37
07/02/26 Duke City Games Spiritforged Release Event Albuquerque 23 1510 2–1 +21
07/01/26 Tuesday Evening Nexus Nights - 1v1 @ Tavern of Souls Albuquerque 14 1509 2–1–1 +30

Form and consistency

On a 1-loss streak.

  • 16 to 99 4 events 36%
  • Under 16 2 events 29%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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