← Australia

byeeagure

#35,102 in the world · #1,959 in Australia · in the top 72% nationally. 8 official events, 6 matches won and 9 lost.

  • 1453±82Rating · margin ±82
  • 1547Average field · 28 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 2 times in 8 tournaments: 25% of the time.
  • Their peak is 1,500 points, reached in August 2026: today they sit 47 points below it.
  • The toughest field they have faced averaged 1,595 points, across 42 entrants.
  • They are 93 points away from the top 1,000: Australia.

How the rating moved

Between 1,446 and 1,500, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Afternoon Nexus Nights - 1v1 350 La Trobe St 28 1478 16° 1–2 -26
25/08/26 Nexus Night @ Zen Southbank 42 1595 15° 2–1 +29
20/08/26 Riftbound: Casual Play @ Zen Southbank 32 1574 21° 0–0–1 +4
15/08/26 Saturday Afternoon Nexus Nights - 1v1 350 La Trobe St 32 1515 25° 1–2 -16
13/08/26 Riftbound: Casual Play @ Zen Southbank 20 1523 0–0–1 +3
12/08/26 Plenty of Games Weekly Nexus Nights 1v1 Melbourne 28 1570 19° 1–2 -11
08/08/26 Saturday Afternoon Nexus Nights - 1v1 350 La Trobe St 16 1560 11° 1–2 -30
06/08/26 Riftbound: Casual Play @ Zen Southbank 23 1557 0–0–1 0

Form and consistency

On a 1-win streak.

  • 16 to 99 8 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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