← Australia

c0mplex

#45,855 in the world · #2,644 in Australia · in the top 97% nationally. 8 official events, 5 matches won and 19 lost.

  • 1350±79Rating · margin ±79
  • 1529Average field · 25 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,563 points, across 28 entrants.
  • They are 37 points away from the top 2,500: Australia.

How the rating moved

Between 1,344 and 1,438, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
23/03/26 Monday Evening Nexus Nights Greenacre 32 1512 28° 1–2 -7
09/03/26 Monday Evening Nexus Nights - 1v1 Greenacre 25 1523 20° 1–2 +13
02/03/26 Monday Evening Nexus Nights - 1v1 Greenacre 17 1516 10° 1–2 -5
12/02/26 Thursday Spiritforged Pre-Rift Event Greenacre 28 1563 17° 0–2 -25
09/02/26 Monday Morning Spiritforged Pre-Rift Event Ashfield 16 1512 12° 1–1 +12
14/12/25 Sunday Afternoon Summoner Skirmish - December Greenacre 33 1563 22° 1–4 -34
01/12/25 Monday Nexus Night 57 Hume Hwy 20 1514 18° 0–3 -42
24/11/25 Monday Nexus Night Greenacre 25 1528 19° 0–3 -62

Form and consistency

On a 1-win streak.

  • 16 to 99 8 events 21%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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