C0uri3r
#43,809 in the world · #2,600 in Germany · in the top 93% nationally. 5 official events, 3 matches won and 14 lost.
- 1383±85Rating · margin ±85
- 1563Average field · 1,019 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 5 tournaments: 40% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,607 points, across 1,525 entrants.
- They are 18 points away from the top 2,500: Germany.
How the rating moved
Between 1,317 and 1,449, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/08/26 | Thursday Morning Nexus Nights - 1v1 Bremerhaven | 13 | — | 7° | 2–1 | +46 |
| 13/08/26 | Thursday Evening Nexus Nights - 1v1 Bremerhaven | 17 | — | 6° | 1–1 | +20 |
| 13/06/26 | Super Saturday Standard Challenge - RQ Utrecht Saturday 10am Jaarbeursplein 6 | 505 | 1536 | 492° | 0–5 | -63 |
| 12/06/26 | Super Nexus Night - RQ Utrecht Friday 8pm Jaarbeursplein 6 | 1,028 | 1546 | 1002° | 0–4 | -69 |
| 12/06/26 | Pre-Regional Challenge - RQ Utrecht Friday 1pm Jaarbeursplein 6 | 1,525 | 1607 | 1498° | 0–3 | -51 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 3 events 0%
- 16 to 99 1 events 50%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- no Acerus DE 1613 0–1
- Mattlegend GB 1596 0–1
- AxelitoPipo BE 1549 0–1
- Mad Freak DE 1547 0–1
- R Kael FR 1543 0–1
- FTG DeLulu DE 1528 0–1
- Caverlon DE 1520 0–1
- Shacomain1337 DE 1509 0–1
- Anilo58 DE 1491 0–1
- Frollder DE 1473 1–0
- WalterFrosch DE 1470 1–0
- Heendungi DE 1467 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →