C9 Masenko
#28,065 in the world · #10,354 in United States · in the top 60% nationally. 11 official events, 17 matches won and 26 lost.
- 1493±57Rating · margin ±57
- 1553Average field · 518 entr.
- 14%vs top 5% (1–6)
What they have done so far
- Made top 8 1 times in 11 tournaments: 9% of the time.
- Their best run is 7 tournaments in a row with the rating going up.
- Their all-time peak is 1,504 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 84 points away from the top 5,000: United States.
How the rating moved
Between 1,362 and 1,493, across 11 events with history.
Last 11 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/05/26 | Regional Rebound - RQ Vancouver Sunday 11am Vancouver | 540 | 1583 | 183° | 3–3 | +33 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 699° | 4–4 | +16 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 132° | 3–1 | +34 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 723° | 2–3 | +7 |
| 04/04/26 | Cosmic Games Nexus Nights 4/3 Bellingham | 12 | 1534 | 9° | 1–2 | +4 |
| 15/03/26 | Cosmic Games Nexus Nights 3/15 Bellingham | 12 | 1527 | 4° | 2–1 | +22 |
| 28/02/26 | Draft Challenge - RQ Las Vegas 3pm Saturday Las Vegas | 27 | 1507 | 11° | 1–2–2 | +15 |
| 28/02/26 | Super Saturday Standard Challenge - RQ Las Vegas Las Vegas | 457 | 1573 | 396° | 0–3 | -44 |
| 07/02/26 | Cosmic Games Spiritforged Pre-Rift Event Bellingham | 25 | 1517 | 14° | 1–1–2 | +16 |
| 06/12/25 | Cosmic Games Summoner Skirmish - December Bellingham | 17 | 1554 | 17° | 0–3 | -52 |
| 15/11/25 | Cosmic Games Nexus Nights - 1v1 Bellingham | 13 | — | 13° | 0–3–1 | -58 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 5 events 46%
- 16 to 99 3 events 17%
- Under 16 3 events 30%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Blazernight CA 1746 0–1
- LiveG LochNesS CA 1736 0–1
- StevieSteve US 1736 0–1
- NickGauthier CA 1726 0–1
- kitkatzhs CA 1725 0–1
- AshenOCE AU 1707 0–1
- DubiousDuck US 1702 1–0
- MoonManJimmy CA 1685 1–0
- 9Em 1670 0–1
- TimboSlice CA 1657 1–0
- danoobsta CA 1621 0–1
- Wayneomac US 1616 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →