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#4,874 in the world · #1,731 in United States · in the top 10% nationally. 6 official events, 14 matches won and 5 lost.
- 1657±82Rating · margin ±82
- 1552Average field · 18 entr.
- —vs top 5%
What they have done so far
- Has won 2 tournaments. The biggest one had 17 players entered.
- Made top 8 5 times in 6 tournaments: 83% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,570 points, across 12 entrants.
- They are 33 points away from the top 1,000: United States.
How the rating moved
Between 1,464 and 1,657, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 19/03/26 | Riftbound Weekly Erie | 17 | 1544 | 2° | 3–0 | +27 |
| 12/03/26 | Riftbound Weekly Erie | 12 | 1570 | 1° | 2–0–1 | +32 |
| 26/02/26 | Riftbound Weekly Erie | 16 | 1543 | 3° | 3–1 | +36 |
| 07/02/26 | Saturday Evening Spiritforged Pre-Rift Event Erie | 17 | 1540 | 1° | 3–0–1 | +73 |
| 06/02/26 | Spiritforged Pre-Release Erie | 29 | 1563 | 7° | 2–1–1 | +25 |
| 24/01/26 | HDLegacy Riftbound Skirmish Janurary Erie | 13 | — | 12° | 1–3 | -36 |
Form and consistency
On a 3-win streak.
- 16 to 99 4 events 73%
- Under 16 2 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- GoRush US 1697 1–0
- BloodVoss US 1686 1–0
- Pher US 1634 0–1
- Dark Ambience US 1598 2–0
- US Secret Cervix US 1585 0–1
- Holyfuze US 1563 3–1
- Lustereclips US 1558 1–2
- GXBLN US 1522 1–0
- jaceedw US 1521 0–1
- WyntersKnight US 1489 0–1
- FierDragon US 1484 0–1
- SavageFeast US 1469 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →