Caaaaark
#37,183 in the world · #2,193 in Germany · in the top 79% nationally. 12 official events, 13 matches won and 27 lost.
- 1440±54Rating · margin ±54
- 1552Average field · 32 entr.
- 0%vs top 5% (0–8)
What they have done so far
- Made top 8 1 times in 12 tournaments: 8% of the time.
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,604 points, across 43 entrants.
- They are 115 points away from the top 1,000: Germany.
How the rating moved
Between 1,432 and 1,483, across 12 events with history.
Last 12 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/08/26 | Friday Evening Nexus Night - 1v1 Bergheim | 13 | 1497 | 12° | 1–2 | -8 |
| 28/03/26 | Saturday Morning Summoner Skirmish - March Bergheim | 17 | 1592 | 14° | 2–3 | +1 |
| 22/03/26 | gamescom lan ARCANE BOX COMBAT - 1v1 Constructed - SO 10:15 UHR Koelnmesse Halle 2 | 43 | 1604 | 19° | 1–3 | -8 |
| 21/03/26 | gamescom lan Main Event - 1v1 Constructed - SA 10:30 UHR + SO Koelnmesse Halle 2 | 168 | 1590 | 100° | 2–3 | +10 |
| 20/03/26 | gamescom lan Public Event - 1v1 Constructed - FR 11:30 UHR Koelnmesse Halle 2 | 26 | 1561 | 17° | 1–2–2 | +7 |
| 19/03/26 | Thursday Evening Nexus Nights - 1v1 Cologne | 17 | 1597 | 16° | 0–2 | -7 |
| 07/03/26 | No Pixels Summoner Skirmish - March Höhne 65 | 18 | 1545 | 15° | 1–3–1 | -25 |
| 27/02/26 | Friday Evening Nexus Nights - 1v1 Bergheim | 13 | 1520 | 4° | 2–1 | +38 |
| 20/02/26 | Friday Evening Nexus Nights - 1v1 Bergheim | 16 | 1503 | 12° | 1–2 | -8 |
| 19/02/26 | Thursday Evening Nexus Nights - 1v1 Cologne | 14 | 1459 | 9° | 1–2 | -23 |
| 16/01/26 | Friday Evening Nexus Nights - 1v1 Bergheim | 17 | 1583 | 12° | 0–2–1 | -20 |
| 10/01/26 | Samstag Morning Summoner Skirmish - January Hürth | 27 | 1571 | 20° | 1–2 | -17 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 40%
- 16 to 99 8 events 23%
- Under 16 3 events 44%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Valorj sensei DE 1823 0–1
- Ace DE 1793 0–1
- Akalj DE 1784 0–1
- nrw sorry DE 1774 0–1
- NRW Skydrago DE 1747 0–1
- Noonia DE 1731 0–1
- LilaEismann DE 1721 0–1
- Rezmo DE 1700 0–1
- CC Nono DE 1691 0–1
- NRW SevBash DE 1689 0–1
- Yuksa DE 1685 0–1
- AkiraZero DE 1675 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →