← Canada

CADENZA

#14,101 in the world · #1,040 in Canada · in the top 30% nationally. 11 official events, 19 matches won and 16 lost.

  • 1573±56Rating · margin ±56
  • 1537Average field · 18 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 6 times in 11 tournaments: 55% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,590 points.
  • The toughest field they have faced averaged 1,591 points, across 17 entrants.
  • They are 4 points away from the top 1,000: Canada.

How the rating moved

Between 1,454 and 1,582, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
20/08/26 Wednesday Evening Vendetta Summoner Skirmish I T5H 4K1 15 1536 11° 1–2–1 -9
13/08/26 Wednesday Evening Nexus Nights - 1v1 T5H 4K1 17 1591 3–0 +34
02/04/26 Wednesday Evening Summoner Skirmish - April T5H 4K1 15 1548 2–1–1 +11
26/03/26 Wednesday Evening Nexus Nights - 1v1 T5H 4K1 19 1542 10° 0–2 -26
12/03/26 Wednesday Evening Summoner Skirmish - March T5H 4K1 15 1515 3–2 +16
19/02/26 Wednesday Evening SPiritforged Pre-Rift Event T5H 4K1 16 1495 2–1 +15
12/02/26 Wednesday Evening Spiritforged Pre-Rift Event Edmonton 35 1506 3–0–1 +78
04/12/25 Wednesday Evening Nexus Nights - 1v1 T5H 4K1 16 1514 10° 1–2–1 -17
27/11/25 Wednesday Evening Summoner Skirmish - December T5H 4K1 16 1585 13° 1–3 -25
25/11/25 Riftbound Weekly Play! AB T5E 4C2 13 2–1–1 +16
06/11/25 HPW Riftbound Origins Release Event T5H 4K1 24 18° 1–2 -20

Form and consistency

On a 1-win streak.

  • 16 to 99 7 events 48%
  • Under 16 4 events 47%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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