Caelus
#41,185 in the world · #3,007 in Canada · in the top 87% nationally. 4 official events, 4 matches won and 10 lost.
- 1410±99Rating · margin ±99
- 1512Average field · 35 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,527 points, across 36 entrants.
How the rating moved
Between 1,410 and 1,480, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/03/26 | Riftbound Nexus Nights @ Taps Games Edmonton | 36 | 1527 | 34° | 0–3 | -36 |
| 22/03/26 | Riftbound Nexus Nights @ Taps Games Edmonton | 40 | 1504 | 34° | 1–2 | -13 |
| 08/02/26 | Sunday Morning Riftbound Pre Rift Event Edmonton | 28 | 1505 | 22° | 1–2 | -21 |
| 01/11/25 | Saturday Morning Release Event Edmonton | 33 | — | 16° | 2–3 | -20 |
Form and consistency
On a 3-loss streak.
- 16 to 99 4 events 29%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- goopgop CA 1720 0–1
- Ackerman CA 1660 0–1
- DroopyToast CA 1637 0–1
- Aysame CA 1604 0–1
- aidern CA 1578 0–1
- kdot CA 1560 0–1
- Snorlax CA 1522 0–1
- AtsuSkyreign CA 1502 0–1
- Male Whimpering CA 1478 1–0
- Fauntleroy CA 1472 0–1
- Marsh CA 1442 1–0
- Cpt killzz CA 1440 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →