← Germany

Calder

#30,952 in the world · #1,833 in Germany · in the top 66% nationally. 7 official events, 7 matches won and 10 lost.

  • 1477±63Rating · margin ±63
  • 1500Average field · 19 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,524 points, across 22 entrants.
  • They are 78 points away from the top 1,000: Germany.

How the rating moved

Between 1,453 and 1,487, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
08/08/26 Saturday Morning Nexus Nights - 1v1 Opernstraße 15 12 1480 2–1–1 +11
05/03/26 Thursday Evening Nexus Nights - 1v1 Erfurt 15 1492 15° 0–1–3 -8
26/02/26 Thursday Evening Nexus Nights - 1v1 Erfurt 16 1504 13° 1–2–1 -13
19/02/26 Thursday Afternoon Nexus Nights - 1v1 Erfurt 14 1511 1–0–3 +26
07/02/26 Samstag Morning Spiritforged Pre-Rift Event Erfurt 32 1491 15° 1–1–4 +8
21/12/25 Summoner Skirmish - Dezember Göttingen 22 1524 15° 1–3 -27
01/11/25 Riftbound Set 1 Release Event Kassel 36 23° 1–2–3 -20

Form and consistency

On a 1-win streak.

  • 16 to 99 4 events 20%
  • Under 16 3 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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