← Italy

Caler

#41,956 in the world · #3,455 in Italy · in the top 83% nationally. 9 official events, 6 matches won and 18 lost.

  • 1403±75Rating · margin ±75
  • 1523Average field · 14 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 6 times in 9 tournaments: 67% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,562 points, across 8 entrants.
  • They are 74 points away from the top 2,500: Italy.

How the rating moved

Between 1,397 and 1,446, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
06/02/26 venerdì Night Spiritforged Pre-Rift Event Collegno 15 1454 1–1–1 +6
27/12/25 Summoner Skirmish Dicembre Rivalta di Torino 11 1510 1–2 -3
19/12/25 •CRAZY CARD SHOP• Venerdì Nexus Nights TORINO 21 1543 18° 0–2–2 -12
10/12/25 Nexus Riftbound San Martino Mercoledi' Torino 16 1536 14° 0–3–1 -34
03/12/25 Nexus Riftbound San Martino Mercoledi' Torino 16 1519 2–1–1 +38
02/12/25 Nexus Riftbound Dante Martedi' Torino 10 1509 1–2–1 +3
30/11/25 •CRAZY CARD SHOP• Domenica Nexus Nights TORINO 21 1535 12° 1–2 -4
29/11/25 Nexus Days @gamestimetorino Torino 7 1537 0–2 -33
27/11/25 Nexus Nights @gamestimetorino Torino 8 1562 0–3 -58

Form and consistency

On a 1-win streak.

  • 16 to 99 4 events 20%
  • Under 16 5 events 20%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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