← Italy

Canj3l

#23,345 in the world · #1,865 in Italy · in the top 45% nationally. 11 official events, 20 matches won and 18 lost.

  • 1518±63Rating · margin ±63
  • 1535Average field · 47 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Has won 2 tournaments. The biggest one had 13 players entered.
  • Made top 8 8 times in 11 tournaments: 73% of the time.
  • Their all-time peak is 1,610 points.
  • The toughest field they have faced averaged 1,576 points, across 249 entrants.
  • They are 68 points away from the top 1,000: Italy.

How the rating moved

Between 1,481 and 1,585, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
02/05/26 sabato Morning Unleashed Pre-Rift Event Bologna 32 1558 3–0 +37
21/03/26 Sabato Morning Summoner Skirmish - March Bologna 7 1574 1–2 -6
14/03/26 NOXUS LEAGUE 2 Catania 249 1576 172° 2–5 -44
08/03/26 Hanami Lab Summoner Skirmish - March Bologna 29 1526 21° 1–3–1 -30
07/02/26 sabato Morning Spiritforged Pre-Rift Event Bologna 37 1546 14° 0–2 -24
04/01/26 domenica Afternoon Nexus Nights - 1v1 Bologna 8 1486 2–1 +2
28/12/25 domenica Afternoon Nexus Nights - 1v1 Bologna 6 1468 3–0 +44
23/11/25 domenica Afternoon Nexus Nights - 1v1 Bologna 8 1545 1–2 -20
09/11/25 domenica Afternoon Nexus Night Bologna 13 3–1 +26
07/11/25 Riftbound Origins Evening Release Event Bologna 14 1–2 -28
01/11/25 Riftbound sabato Morning Release Event Galactus Bologna Bologna 13 3–0–1 +61

Form and consistency

On a 3-win streak.

  • Events with 100+ entrants 1 events 29%
  • 16 to 99 3 events 40%
  • Under 16 7 events 61%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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