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Cantripper

#1,771 in the world · #105 in Australia · in the top 4% nationally. 26 official events, 66 matches won and 34 lost.

  • 1719±34Rating · margin ±34
  • 1560Average field · 264 entr.
  • 27%vs top 5% (7–19)

What they have done so far

  • Has won 1 tournament. The biggest one had 47 players entered.
  • Made top 8 11 times in 26 tournaments: 42% of the time.
  • Their best run is 9 tournaments in a row with the rating going up.
  • Their all-time peak is 1,761 points.
  • The toughest field they have faced averaged 1,618 points, across 57 entrants.
  • They are 3 points away from the top 100: Australia.

How the rating moved

Between 1,454 and 1,745, across 26 events with history.

Last 26 events

Date Event Entrants Field Pos. Record Rating
26/08/26 Always Lucki - Opening Nexus Night unit 3/458 Sydney Rd 42 1612 17° 2–1 +10
19/08/26 Plenty of Games Weekly Nexus Nights 1v1 Melbourne 22 1579 2–1 +5
12/08/26 Plenty of Games Weekly Nexus Nights 1v1 Melbourne 28 1570 24° 1–2 -21
08/08/26 Store Champion Circuit - The Gaming Arena Win-A-Case Coburg North 74 1607 12° 5–2 +15
05/08/26 Plenty of Games Weekly Nexus Nights 1v1 Melbourne 13 1595 11° 1–2 -25
01/08/26 Troll Aus Vendetta WIN-A-CASE Release Tournament 509 St Georges Rd 57 1618 10° 4–2 +9
21/06/26 Regional Rebound - RQ Hartford Sunday 11am Hartford 692 1577 179° 4–2 +1
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 750° 3–3 -16
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 458° 3–2 -4
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 31° 9–3 +56
15/05/26 Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade 714 1587 16° 5–0 +57
01/04/26 Plenty of Games Weekly Nexus Nights 1v1 Melbourne 20 1576 10° 2–1 +1
28/03/26 Saturday Summoner Skirmish - March RAVENHALL 14 1569 1–2 -13
21/03/26 Saturday Afternoon Nexus Nights - 1v1 350 La Trobe St 16 1520 2–1 -3
18/03/26 Plenty of Games Weekly Nexus Nights 1v1 Melbourne 16 1527 2–1 0
06/03/26 Saturday Summoner Skirmish - March Clayton 15 1590 2–1–2 +1
04/03/26 Plenty of Games Weekly Nexus Nights 1v1 Melbourne 23 1540 2–1 +4
28/02/26 Saturday Morning Nexus Nights - 1v1 350 La Trobe St 23 1588 2–1 +8
23/02/26 Monday Nexus Nights - 1v1 Clayton 16 1497 2–1 +1
21/02/26 Saturday Morning Nexus Nights - 1v1 350 La Trobe St 32 1548 14° 1–0–2 +18
11/02/26 Spiritforged Pre-Rift Wed. Night Melbourne 42 1544 3–0 +44
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Melbourne 47 1530 3–0–1 +54
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Clayton 17 1493 1–0–2 +31
04/02/26 Plenty of Games Weekly Nexus Nights 1v1 Melbourne 17 1514 2–1 +32
21/01/26 Plenty of Games Weekly Nexus Night Melbourne 22 1516 19° 1–2 -26
12/01/26 Monday Evening Nexus Nights - 1v1 Clayton 16 1495 12° 1–2 -20

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 5 events 71%
  • 16 to 99 18 events 61%
  • Under 16 3 events 36%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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