Capo Hong
#37,316 in the world · #3,042 in Italy · in the top 73% nationally. 7 official events, 3 matches won and 9 lost.
- 1439±88Rating · margin ±88
- 1524Average field · 10 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 5 times in 7 tournaments: 71% of the time.
- Their all-time peak is 1,503 points.
- The toughest field they have faced averaged 1,589 points, across 9 entrants.
- They are 38 points away from the top 2,500: Italy.
How the rating moved
Between 1,432 and 1,484, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/08/26 | Goblin Café National Cup 05 - RNC_Tappa 05 Pisa | 8 | 1454 | 5° | 1–1–1 | +7 |
| 30/07/26 | Vendetta DRAFT - iscrizione eventbrite Pisa | 5 | 1583 | 5° | 0–2–1 | -8 |
| 20/06/26 | Goblin Café - Magma Chambers 2vs2 Pisa | 7 | 1566 | 6° | 0–0–1 | +3 |
| 12/06/26 | 4xTrading Nexus League 3°Tappa Pisa | 6 | 1513 | 6° | 0–1 | -14 |
| 31/05/26 | Goblin Café - Summoner Skirmish - June Pisa | 6 | 1462 | 4° | 1–1–1 | +3 |
| 07/05/26 | GC - Booster DRAFT - Unleashed Pisa | 9 | 1589 | 9° | 0–2 | -36 |
| 03/05/26 | Goblin Café Pre-Rift Event Pisa | 27 | 1504 | 21° | 1–2 | -16 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 33%
- Under 16 6 events 15%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Kokoshan IT 1809 0–1
- Takolandia IT 1731 0–1
- Kefka IT 1596 0–1
- Bugoshi IT 1592 1–0
- Emp4 IT 1567 0–1
- oOKaitouOo IT 1557 0–1
- Fabio Muletti IT 1516 0–1
- inusO IT 1500 0–2
- Luxangell IT 1499 0–1
- giannipowa967 IT 1499 0–1
- ZeroCultura IT 1485 0–2
- StraightTimber IT 1479 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →