Dogo Waff
#28,816 in the world · #10,642 in United States · in the top 62% nationally. 14 official events, 25 matches won and 24 lost.
- 1489±45Rating · margin ±45
- 1556Average field · 88 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 6 times in 14 tournaments: 43% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their peak is 1,608 points, reached in November 2025: today they sit 119 points below it.
- The toughest field they have faced averaged 1,599 points, across 14 entrants.
- They are 88 points away from the top 5,000: United States.
How the rating moved
Between 1,479 and 1,608, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 599° | 1–4–2 | -42 |
| 18/08/26 | Tuesday Night Rift w/Krakenhits Fridley | 14 | 1538 | 7° | 2–1 | +10 |
| 11/08/26 | Tuesday Night Rift w/Krakenhits Fridley | 12 | 1552 | 11° | 0–2–1 | -30 |
| 14/02/26 | Saturday Evening Nexus Nights - 1v1 Fridley | 20 | 1563 | 13° | 1–2 | -9 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event Fridley | 57 | 1542 | 5° | 3–0–1 | +31 |
| 07/02/26 | RFB PreRelease: Spiritforged Crystal | 24 | 1523 | 11° | 1–2–3 | -16 |
| 04/01/26 | Sunday Summoner Skirmish - January Fridley | 14 | 1599 | 9° | 1–3 | -18 |
| 14/12/25 | Sunday Riftbound Case Tournament - 1v1 Fridley | 64 | 1568 | 21° | 3–3 | -14 |
| 06/12/25 | Saturday Evening Summoner Skirmish - December Fridley | 26 | 1561 | 7° | 3–2–1 | +6 |
| 04/12/25 | Wednesday Evening Nexus Nights - 1v1 Fridley | 13 | 1580 | 12° | 0–1–2 | -37 |
| 12/11/25 | Tuesday Night Casual w/Krakenhits Fridley | 14 | 1512 | 2° | 3–0 | +50 |
| 08/11/25 | Saturday Nexus Night Fridley | 19 | — | 2° | 3–0–2 | +58 |
| 04/11/25 | Monday Nexus Night Fridley | 25 | — | 5° | 2–1 | +21 |
| 01/11/25 | Saturday Night Release Event Fridley | 38 | — | 18° | 2–3–1 | -21 |
Form and consistency
On a 5-loss streak.
- Events with 100+ entrants 1 events 14%
- 16 to 99 8 events 46%
- Under 16 5 events 38%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FLX Mrtoolshed US 1835 0–1
- ConanHawk US 1792 1–0
- TORi Vega US 1743 0–1
- Ryanticz US 1699 0–1
- Skuloth US 1697 1–2
- Vioninja US 1670 1–0
- KibaKorp US 1651 1–0
- DrippyDropp US 1618 0–1
- JahTCG US 1616 0–2
- NoTumble US 1598 0–1
- IHeartAzir US 1586 0–1
- JustCuriosity US 1576 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →