← Australia

CardPlayer

#2,562 in the world · #141 in Australia · in the top 6% nationally. 31 official events, 74 matches won and 30 lost.

  • 1698±42Rating · margin ±42
  • 1543Average field · 71 entr.
  • 41%vs top 5% (9–13)

What they have done so far

  • Has won 4 tournaments. The biggest one had 28 players entered.
  • Made top 8 25 times in 31 tournaments: 81% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their peak is 1,734 points, reached in March 2026: today they sit 36 points below it.
  • The toughest field they have faced averaged 1,600 points, across 26 entrants.
  • They are 24 points away from the top 100: Australia.

How the rating moved

Between 1,500 and 1,734, across 31 events with history.

Last 31 events

Date Event Entrants Field Pos. Record Rating
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 1184° 0–1 -18
15/03/26 Games Portal: Summoner Skirmish - March Mitcham 15 1568 3–1–2 -7
14/03/26 Saturday Afternoon Summoner Skirmish - March 95 Orange St 14 1549 4–0 +32
07/03/26 Saturday Evening Summoner Skirmish - March 2/88 Boronia Rd 24 1541 3–1–1 +1
06/03/26 Saturday Summoner Skirmish - March Clayton 15 1590 15° 0–2–1 -44
01/03/26 Sunday Afternoon Nexus Nights - 1v1 50 Glenferrie Rd 28 1520 3–0–1 +19
15/02/26 Sunday Afternoon Nexus Nights - 1v1 50 Glenferrie Rd 30 1547 3–0–1 +22
10/02/26 Tuesday Evening Spiritforged Pre-Rift Event Ormond 34 1535 2–1 -3
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event 95 Orange St 23 1516 3–0–2 +4
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Eumemmering 45 1472 3–0 +12
06/02/26 Spiritforged Pre-Rift at Turn Order Games Dandenong 52 1514 3–1–2 -4
29/01/26 Gameology Clayton Nexus Nights - 1v1 Clayton South 14 1492 3–0 +17
24/01/26 Gameology Clayton Summoner Skirmish - January Clayton South 23 1525 2–1–1 -13
18/01/26 Sunday Afternoon Summoner Skirmish - January Bayswater 16 1586 3–2 -5
17/01/26 Saturday Morning Summoner Skirmish - January Eumemmering 20 1550 4–1–2 +14
10/01/26 Saturday Afternoon Summoner Skirmish - January Clayton 28 1528 3–2–1 +3
08/01/26 Gameology Clayton Nexus Nights - 1v1 Clayton South 16 1533 1–0–1 +5
03/01/26 Summoner Skirmish at Turn Order Games - Dandenong VIC Dandenong 22 1553 21° 0–1 -15
26/12/25 Friday Evening Nexus Nights - 1v1 2/23 Robinson St 26 1525 3–0 +28
20/12/25 Saturday Afternoon Summoner Skirmish - December 2/23 Robinson St 26 1600 5–2–1 +43
16/12/25 Tuesday Evening Summoner Skirmish - December 2/433 North Rd 36 1529 10° 2–2 -9
14/12/25 Riftbound - Summoner Skirmish: Origins #1- Malvern 50 Glenferrie Rd 35 1563 3–2–1 +17
13/12/25 Gameology Clayton Summoner Skirmish - December Clayton South 35 1507 11° 1–1–3 -20
11/12/25 Thursday Evening Summoner Skirmish - December 95 Orange St 20 1548 15° 1–3 -38
09/12/25 Tuesday Evening Nexus Night 1V1 BO1 95 Orange St 14 1569 2–1–1 -1
02/12/25 Tuesday Evening Nexus Night 1V1 BO1 95 Orange St 16 1587 3–1 +32
29/11/25 Riftbound - Constructed - Win A Box @Good Games Box Hill Box Hill 51 1542 3–1–1 +25
27/11/25 Thursday Evening Nexus Night 1V1 B01 95 Orange St 15 1574 2–1–1 +29
25/11/25 Tuesday Evening Nexus Night Ormond 27 1526 3–1–1 +27
18/11/25 Tuesday Evening Nexus Night 1V1 B01 95 Orange St 14 1536 3–1 +45
08/11/25 Gameology Clayton Riftbound: Origins - Release Event Clayton South 20 0–0–1 0

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 1 events 0%
  • 16 to 99 23 events 57%
  • Under 16 7 events 61%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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