← United States

Carl

#17,686 in the world · #6,493 in United States · in the top 38% nationally. 7 official events, 16 matches won and 12 lost.

  • 1550±65Rating · margin ±65
  • 1577Average field · 592 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,657 points.
  • The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
  • They are 27 points away from the top 5,000: United States.

How the rating moved

Between 1,550 and 1,646, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
09/08/26 Dream Wizards Sunday Nexus Nights Rockville 19 1572 13° 0–2 -26
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 1031° 3–4 -9
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 1076° 1–3–1 -61
29/03/26 Dream Wizards Sunday Nexus Nights Rockville 14 1579 3–0 +55
22/03/26 Sunday Morning Summoner Skirmish - March Rockville 17 1580 4–2 +26
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Rockville 30 1540 12° 2–1–1 +5
01/11/25 Saturday Afternoon Release Event Rockville 24 3–0 +60

Form and consistency

On a 4-loss streak.

  • Events with 100+ entrants 2 events 33%
  • 16 to 99 4 events 60%
  • Under 16 1 events 100%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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