Cashipìpi
#11,423 in the world · #942 in Italy · in the top 23% nationally. 5 official events, 11 matches won and 7 lost.
- 1592±80Rating · margin ±80
- 1531Average field · 10 entr.
- 20%vs top 5% (1–4)
What they have done so far
- Has won 1 tournament. The biggest one had 9 players entered.
- Made top 8 4 times in 5 tournaments: 80% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,608 points.
- The toughest field they have faced averaged 1,530 points, across 10 entrants.
- They are 56 points away from the top 500: Italy.
How the rating moved
Between 1,447 and 1,592, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/06/26 | Funside Gli Orsi Summoner Skirmish Unleashed - June Biella | 10 | 1530 | 4° | 2–1–2 | +16 |
| 23/05/26 | Funside Gli Orsi Nexus Nights Unleashed Biella | 7 | 1552 | 4° | 2–1 | +11 |
| 02/05/26 | Funside Gli Orsi Unleashed Pre-Rift Event Biella | 13 | 1511 | 2° | 3–1 | +35 |
| 14/03/26 | Funside Gli Orsi Summoner Skirmish Spiritforged - March Biella | 9 | — | 1° | 4–1 | +83 |
| 08/02/26 | Spiritforged Pre-Rift Event Biella | 10 | — | 9° | 0–3–1 | -53 |
Form and consistency
On a 3-loss streak.
- Under 16 5 events 52%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Posmine01 IT 1745 1–4
- Shinyn0ob IT 1601 1–0
- Veratricio IT 1551 2–3
- BadLock IT 1527 1–0
- Deneb IT 1525 1–1
- Aldo Moro IT 1510 0–1
- 引き裂かれた魂 IT 1472 0–1
- IlVendettatore IT 1457 2–0
- Jihon IT 1416 1–0
- JuliaJyvk IT 1380 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →