← United States

cda

#1,058 in the world · #357 in United States · in the top 3% nationally. 31 official events, 74 matches won and 26 lost.

  • 1745±34Rating · margin ±34
  • 1529Average field · 19 entr.
  • 24%vs top 5% (4–13)

What they have done so far

  • Has won 7 tournaments. The biggest one had 22 players entered.
  • Made top 8 28 times in 31 tournaments: 90% of the time.
  • Their best run is 7 tournaments in a row with the rating going up.
  • Their all-time peak is 1,762 points.
  • The toughest field they have faced averaged 1,617 points, across 19 entrants.
  • They are 18 points away from the top 250: United States.

How the rating moved

Between 1,486 and 1,754, across 31 events with history.

Last 31 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Sacramento 19 1617 3–2–1 -9
22/08/26 HQ Friday Nexus Night Bo3 Elk Grove 16 1500 3–0 +15
20/08/26 PNP Wednesday Nexus Nights Sacramento 16 1567 2–1 0
16/08/26 Sunday Afternoon Nexus Nights - 1v1 Sacramento 17 1482 3–1 -9
15/08/26 HQ Friday Nexus Night Bo3 Elk Grove 19 1511 3–0 +13
13/08/26 PNP Wednesday Nexus Nights Sacramento 13 1545 2–1 -3
08/08/26 HQ Friday Nexus Night Bo3 Elk Grove 22 1479 3–0 +18
06/08/26 PNP Wednesday Nexus Nights Sacramento 15 1586 2–1 -3
01/08/26 HQ Friday Nexus Night Bo3 Elk Grove 15 1531 3–0 +16
05/04/26 Sunday Afternoon Summoner Skirmish - April Sacramento 18 1537 4–2–1 -3
04/04/26 HQ Friday Nexus Night Bo3 Elk Grove 24 1508 2–1 -5
02/04/26 PNP Wednesday Nexus Nights Sacramento 15 1520 2–1 -11
28/03/26 HQ Friday Nexus Night Bo3 Elk Grove 18 1551 3–0 +23
26/03/26 PNP Wednesday Nexus Nights Sacramento 14 1538 2–1 -4
22/03/26 Sunday Afternoon Nexus Nights - 1v1 Sacramento 13 1525 4–0 +30
21/03/26 HQ Friday Nexus Night Bo3 Elk Grove 12 1465 3–0 +18
19/03/26 PNP Wednesday Nexus Nights Sacramento 15 1553 1–1–1 -12
14/03/26 HQ Friday Nexus Night Bo3 Elk Grove 20 1502 2–1 0
12/03/26 PNP Wednesday Nexus Nights Sacramento 14 1548 2–1 +10
08/03/26 Sunday Afternoon Summoner Skirmish - March Sacramento 15 1512 4–2 +6
07/03/26 HQ Friday Nexus Night Bo3 Elk Grove 18 1561 2–1 +8
05/03/26 PNP Wednesday Nexus Nights Sacramento 16 1528 2–1 +6
01/03/26 Sunday Afternoon Nexus Nights - 1v1 Sacramento 15 1483 3–0–1 +33
25/02/26 Nexus Nights - 1v1 Sacramento 36 1574 18° 1–1–1 +4
21/02/26 HQ Friday Nexus Night Bo3 Elk Grove 31 1532 3–0 +30
20/02/26 Thursday Evening Nexus Nights - 1v1 Sacramento 21 1519 1–1–1 -20
14/02/26 HQ Friday Nexus Night Bo3 Elk Grove 28 1545 2–1 +15
12/02/26 Springforged Pre Rift Event 2 Sacramento 16 1546 2–1–1 +30
08/02/26 Bounty XP Sunday Afternoon Spiritforged Pre-Rift Event Sacramento 23 1522 3–1–2 +44
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Sacramento 37 1516 23° 1–1 +19
07/02/26 Hobby Quest Pre-Rift Spiritforged Event! Elk Grove 24 1501 18° 1–2 -14

Form and consistency

On a 2-loss streak.

  • 16 to 99 20 events 65%
  • Under 16 11 events 74%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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