← Brazil

Chainsaw Goodman

#38,647 in the world · #518 in Brazil · in the top 87% nationally. 7 official events, 9 matches won and 16 lost.

  • 1430±76Rating · margin ±76
  • 1506Average field · 15 entr.
  • vs top 5%

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,554 points, across 13 entrants.
  • They are 15 points away from the top 500: Brazil.

How the rating moved

Between 1,430 and 1,465, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
26/02/26 Semanal 26/2 Tijuca 14 1467 12° 1–3 -25
22/02/26 sábado Afternoon Spiritforged Pre-Rift Event Tijuca 14 1509 2–2–1 +7
31/01/26 Já era Hora! - Summoner Skirmish - Janeiro26 Encantado 14 1467 1–1–2 +12
20/12/25 Já era Hora! - Summoner Skirmish - Dezembro25 Encantado 14 1521 13° 1–3 -29
08/12/25 1v1 SHowdown Goblin Rio de Janeiro - RJ 21 1520 11° 2–2 +15
01/12/25 1v1 SHowdown Goblin Rio de Janeiro - RJ 13 1554 1–2 -7
30/11/25 Riftbound Release Event Rio de Janeiro - RJ 24 14° 1–3 -43

Form and consistency

On a 1-win streak.

  • 16 to 99 2 events 38%
  • Under 16 5 events 30%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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