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ChaosUnia

#46,102 in the world · #16,973 in United States · in the top 98% nationally. 10 official events, 5 matches won and 22 lost.

  • 1344±72Rating · margin ±72
  • 1538Average field · 24 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 10 tournaments: 20% of the time.
  • Their all-time peak is 1,543 points.
  • The toughest field they have faced averaged 1,552 points, across 24 entrants.

How the rating moved

Between 1,344 and 1,505, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
09/03/26 MMG NEXUS NIGHT MARCH 09 Madison 27 1540 25° 0–3 -20
24/02/26 MMG NEXUS NIGHT 2/23 Madison 29 1535 29° 0–3 -26
17/02/26 MMG NEXUS NIGHT 2/16 Madison 24 1552 23° 0–2 -14
07/02/26 Friday Evening Spiritforged Pre-Rift Event Madison 37 1540 37° 0–1–1 -5
30/12/25 Misty Mountain Games Weekly Nexus Night Madison 15 1525 15° 0–3 -30
16/12/25 Misty Mountain Games Weekly Nexus Nights Madison 18 1544 17° 0–2 -32
02/12/25 Misty Mountain Games Weekly Nexus Nights Madison 16 1523 2–1–1 +44
18/11/25 Nexus Night: 1v1 Constructed Madison 24 1550 24° 0–3–2 -59
11/11/25 Nexus Night : 1v1 Constructed Madison 24 1535 17° 1–2 -19
04/11/25 First Nexus Night @ Misty Mountain! Madison 20 2–2–1 +5

Form and consistency

On a 16-loss streak.

  • 16 to 99 9 events 17%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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