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CheekyLeviathan

#44,623 in the world · #16,464 in United States · in the top 95% nationally. 7 official events, 5 matches won and 13 lost.

  • 1372±85Rating · margin ±85
  • 1526Average field · 19 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their all-time peak is 1,548 points.
  • The toughest field they have faced averaged 1,573 points, across 15 entrants.
  • They are 205 points away from the top 5,000: United States.

How the rating moved

Between 1,372 and 1,536, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
08/02/26 Sunday Morning Spiritforged Pre-Rift Event Idaho Falls 15 1541 0–2–1 -25
08/02/26 Saturday Evening Spiritforged Pre-Rift Event Idaho Falls 28 1518 23° 0–2–2 -33
07/02/26 Saturday Morning Spiritforged Pre-Rift Event Idaho Falls 26 1528 24° 0–3 -69
07/02/26 Spiritforged Pre-Rift at Inner Circle Idaho Falls 15 1573 10° 2–2 -1
30/01/26 Thursday Evening Sealed Nexus Nights - 1v1 Idaho Falls 13 1507 12° 0–2 -36
23/01/26 Weekly Nexus Night Idaho Falls 18 1522 12° 1–1 +11
16/01/26 Thursday Evening Sealed Nexus Nights - 1v1 Idaho Falls 16 1494 2–1 +25

Form and consistency

On a 10-loss streak.

  • 16 to 99 4 events 25%
  • Under 16 3 events 22%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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