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Chemist

#9,593 in the world · #3 in Luxembourg · in the top 21% worldwide. 9 official events, 21 matches won and 18 lost.

  • 1607±60Rating · margin ±60
  • 1580Average field · 960 entr.
  • 31%vs top 5% (4–9)

What they have done so far

  • Made top 8 1 times in 9 tournaments: 11% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,621 points, across 1,026 entrants.
  • They are 49 points away from the world top 5,000.

How the rating moved

Between 1,467 and 1,607, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
13/06/26 Super Saturday Standard Challenge - RQ Utrecht Saturday 10am Jaarbeursplein 6 505 1536 23° 5–0–2 +72
12/06/26 Super Nexus Night - RQ Utrecht Friday 8pm Jaarbeursplein 6 1,028 1546 52° 4–0 +46
12/06/26 Pre-Regional Challenge - RQ Utrecht Friday 1pm Jaarbeursplein 6 1,525 1607 864° 2–3 +18
18/04/26 Riftbound Regional Qualifier: Lille 1 Bd des Cités Unies 1,949 1598 1702° 1–1 +4
17/04/26 Pre-Regional Challenge - RQ Lille Friday 1pm 1 Bd des Cités Unies 1,026 1621 902° 1–3 -13
07/03/26 LOL Summoner Skirmish - March 8 Rue Berwart 14 1568 14° 0–4 -82
25/02/26 LOL Store Tournament (Nexus Night) 8 Rue Berwart 17 1543 2–1 +25
21/02/26 Riftbound Regional Qualifier - Bologna Bologna 1,719 1590 636° 3–3 +14
20/02/26 Pre-Regional Challenge - RQ Bologna Bologna 855 1612 398° 3–3 +23

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 7 events 56%
  • 16 to 99 1 events 67%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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