← United States

ChibiPotatoes

#44,623 in the world · #16,464 in United States · in the top 95% nationally. 28 official events, 29 matches won and 59 lost.

  • 1372±38Rating · margin ±38
  • 1524Average field · 144 entr.
  • 0%vs top 5% (0–6)

What they have done so far

  • Made top 8 4 times in 28 tournaments: 14% of the time.
  • Their all-time peak is 1,510 points.
  • The toughest field they have faced averaged 1,600 points, across 1,832 entrants.
  • They are 205 points away from the top 5,000: United States.

How the rating moved

Between 1,362 and 1,493, across 28 events with history.

Last 28 events

Date Event Entrants Field Pos. Record Rating
16/08/26 Sunday Morning Nexus Nights Collierville 21 1495 15° 1–2 0
09/08/26 Sunday Morning Nexus Nights Collierville 17 1560 13° 1–2 +10
05/08/26 Chaotic Goods Wednesday Nexus Night Memphis 13 1485 13° 0–3 -24
04/08/26 Tuesday Evening Nexus Nights - 1v1 Collierville 13 1517 13° 0–3 -30
26/04/26 Regional Rebound - RQ Atlanta Sunday 10am Atlanta 612 1588 474° 1–3 -8
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 1013° 3–5 -3
24/04/26 Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta 1,018 1550 830° 1–3 -14
31/03/26 Tuesday Evening Nexus Nights Collierville 15 1509 1–1–1 +16
22/03/26 Sunday Morning Nexus Nights Collierville 15 1515 13° 1–2 -9
14/03/26 Saturday Morning Summoner Skirmish - March Collierville 16 1568 10° 2–2 +16
07/03/26 Riftbound Summoner Skirmish - March Memphis 18 1582 14° 1–4 -8
04/03/26 Tuesday Evening Nexus Nights Collierville 21 1506 13° 1–2 -9
01/03/26 Sunday Morning Nexus Nights Collierville 20 1497 11° 1–2 -3
25/02/26 Tuesday Evening Nexus Nights Collierville 27 1528 17° 1–1 +9
22/02/26 Sunday Morning Nexus Nights Collierville 26 1537 2–1 +19
21/02/26 Friday Evening Nexus Nights - 1v1 Memphis 13 1498 1–2 -7
18/02/26 Tuesday Evening Nexus Nights - 1v1 Collierville 25 1484 10° 1–1–1 +11
15/02/26 Sunday Morning Nexus Nights - 1v1 Collierville 20 1542 17° 0–2–1 -11
08/02/26 Spiritforged Pre-Rift Event Collierville 16 1493 1–2 -5
07/02/26 Riftbond Saturday Afternoon Spiritforged Pre-Rift Event Memphis 19 1527 11° 1–2 +2
07/02/26 Riftbound Friday Evening Spiritforged Pre-Rift Event Memphis 16 1512 13° 0–1–1 -8
04/02/26 Tuesday Evening Nexus Nights - 1v1 Collierville 18 1512 1–2 -4
17/01/26 Riftbound Friday Evening Summoner Skirmish - January Memphis 13 1528 11° 1–2 -14
14/01/26 Tuesday Evening Nexus Nights - 1v1 Collierville 22 1496 14° 1–1 +6
11/01/26 Sunday Morning Nexus Nights - 1v1 Collierville 14 1468 10° 1–2–1 -25
04/01/26 Sunday Morning Nexus Nights - 1v1 Collierville 15 1510 11° 1–2–1 -28
13/12/25 Riftbound Friday Evening Summoner Skirmish - December Memphis 15 1534 2–2 +5
21/11/25 Riftbound Thursday Evening Nexus Nights - 1v1 Memphis 18 11° 1–2–2 -12

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 3 events 31%
  • 16 to 99 16 events 32%
  • Under 16 9 events 27%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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