← United States

ChildishNahobino

#25,414 in the world · #9,311 in United States · in the top 54% nationally. 8 official events, 13 matches won and 13 lost.

  • 1507±72Rating · margin ±72
  • 1513Average field · 21 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 3 times in 8 tournaments: 38% of the time.
  • Their peak is 1,535 points, reached in February 2026: today they sit 28 points below it.
  • The toughest field they have faced averaged 1,534 points, across 20 entrants.
  • They are 70 points away from the top 5,000: United States.

How the rating moved

Between 1,480 and 1,535, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
04/04/26 Rerolled Games Saturday Nexus Nights Columbia 20 1534 11° 1–1–1 +4
28/03/26 Rerolled Games Saturday Nexus Nights Columbia 16 1507 2–1 +12
11/03/26 Rerolled Games Wednesday Nexus Night Columbia 20 1514 15° 1–2 -18
18/02/26 Rerolled Games Wednesday Nexus Night Columbia 16 1508 1–1–1 -4
07/02/26 Rerolled Games Spirit Forge Prerelease Columbia 16 1516 1–2 -22
07/02/26 Stevenson Games Spiritforged Pre-Rift Event Pikesville 26 1508 3–2 +30
08/11/25 Stevenson Games Friday Night Nexus Night Pikesville 33 1501 11° 2–1–2 +25
31/10/25 Friday Evening Release Event Pikesville 27 17° 2–3 -20

Form and consistency

On a 1-loss streak.

  • 16 to 99 8 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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