← United States

ChimpFilA

#38,498 in the world · #14,243 in United States · in the top 82% nationally. 9 official events, 15 matches won and 24 lost.

  • 1431±56Rating · margin ±56
  • 1508Average field · 19 entr.
  • vs top 5%

What they have done so far

  • Made top 8 3 times in 9 tournaments: 33% of the time.
  • Their all-time peak is 1,519 points.
  • The toughest field they have faced averaged 1,523 points, across 27 entrants.
  • They are 146 points away from the top 5,000: United States.

How the rating moved

Between 1,400 and 1,513, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
01/08/26 Friday Night Nexus Night Laredo 16 1489 3–1 +31
04/04/26 Busted Play Win a Box April Skirmish Laredo 13 1516 12° 0–4 -35
21/03/26 Saturday Afternoon Summoner Skirmish - March Laredo 14 1518 14° 0–4 -45
17/03/26 Summoner Skirmish - March Laredo 30 1518 16° 2–3 -4
14/03/26 March 13 Nexus Night Laredo 12 1516 2–2 +4
27/02/26 Tuesday Nexus Nights - 2v2 Laredo 18 1502 14° 1–3 -33
10/02/26 Monday Evening Spiritforged Pre-Rift Event Laredo 27 1523 11° 3–2–1 +23
13/12/25 Saturday Afternoon Summoner Skirmish - December Laredo 18 1496 2–2–2 +16
18/11/25 Monday Evening Nexus Night Laredo 20 1490 12° 2–3 -26

Form and consistency

On a 2-win streak.

  • 16 to 99 6 events 43%
  • Under 16 3 events 17%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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