ZiIIa
#26,956 in the world · #9,929 in United States · in the top 57% nationally. 6 official events, 11 matches won and 10 lost.
- 1499±78Rating · margin ±78
- 1525Average field · 42 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their all-time peak is 1,549 points.
- The toughest field they have faced averaged 1,541 points, across 77 entrants.
- They are 78 points away from the top 5,000: United States.
How the rating moved
Between 1,489 and 1,539, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Queens | 13 | 1493 | 6° | 2–1–1 | +10 |
| 10/02/26 | Tuesday Evening Spiritforged Pre-Rift Event Flushing | 30 | 1530 | 21° | 1–3–1 | -15 |
| 07/02/26 | Saturday Early Afternoon Spiritforged Pre-Rift Event Valley Stream | 75 | 1537 | 41° | 2–3–1 | -32 |
| 06/02/26 | Friday Afternoon Spiritforged Pre-Rift Event Forest Hills | 77 | 1541 | 35° | 1–0–1 | +14 |
| 16/12/25 | World Champ Nexus Night Flushing | 14 | 1525 | 9° | 2–2 | -17 |
| 04/11/25 | Monday Afternoon Nexus Night Valley Stream | 24 | — | 5° | 3–1–1 | +39 |
Form and consistency
On a 2-win streak.
- 16 to 99 4 events 39%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ASC Loofbone US 1850 0–1
- Lose Strat US 1754 0–1
- Sour Dingleberry US 1616 1–0
- AwesomeA US 1593 0–1
- Unacceptable US 1578 1–0
- MERC Soul US 1571 1–0
- Sp4des US 1549 0–1
- UngaBungaBungaz US 1533 0–1
- WHODATGIRL US 1528 0–1
- Spade US 1520 0–1
- n3az US 1515 0–1
- Clyde US 1505 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →