Spade
#22,991 in the world · #8,391 in United States · in the top 49% nationally. 27 official events, 40 matches won and 52 lost.
- 1520±36Rating · margin ±36
- 1556Average field · 352 entr.
- 35%vs top 5% (6–11)
What they have done so far
- Has won 2 tournaments. The biggest one had 77 players entered.
- Made top 8 6 times in 27 tournaments: 22% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,543 points.
- The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
- They are 57 points away from the top 5,000: United States.
How the rating moved
Between 1,359 and 1,542, across 27 events with history.
Last 27 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/08/26 | 08-21 Gamer's Choice 6:30pm Nexus Night Long Island City | 12 | 1528 | 9° | 1–2 | -16 |
| 17/08/26 | Solacido Cards and Collectibles Monday Nexus Night Long Island City | 40 | 1530 | 5° | 2–0–1 | +21 |
| 02/08/26 | Sunday Afternoon Nexus Nights - 1v1 Forest Hills | 16 | 1527 | 9° | 2–2 | -6 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1035° | 2–3 | -2 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 618° | 1–2–1 | -9 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 570° | 3–2 | +28 |
| 26/04/26 | Regional Rebound - RQ Atlanta Sunday 10am Atlanta | 612 | 1588 | 510° | 0–1 | -10 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 1471° | 0–3 | -27 |
| 24/04/26 | Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta | 1,018 | 1550 | 4° | 4–0 | +59 |
| 24/04/26 | Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta | 1,020 | 1621 | 974° | 0–3 | -36 |
| 05/04/26 | 4/5 Summoner Skirmish April Long Island City | 18 | 1561 | 11° | 2–3 | -7 |
| 30/03/26 | Solacido Cards and Collectibles Constructed March 30, 2026 Long Island City | 13 | 1527 | 7° | 0–1–1 | -17 |
| 29/03/26 | PAX East- Sealed Event 8 Boston | 60 | 1519 | 11° | 3–1–1 | +23 |
| 27/03/26 | Summoner Skirmish - March Ridgewood | 15 | 1576 | 1° | 5–0–1 | +89 |
| 23/03/26 | Solacido Cards and Collectibles Constructed March 23, 2026 Long Island City | 13 | 1525 | 12° | 0–2–1 | -19 |
| 22/03/26 | Solacido Summoner Skirmish Case Tournament Long Island City | 45 | 1584 | 26° | 2–3 | +3 |
| 16/03/26 | Solacido Cards and Collectibles Constructed March 16, 2026 Long Island City | 15 | 1526 | 2° | 3–0 | +49 |
| 14/03/26 | Saturday Morning Summoner Skirmish - March New York | 22 | 1586 | 15° | 2–3 | +13 |
| 10/03/26 | TUESDAYS AT SIP & PLAY! 7PM NEXUS NIGHTS!! Brooklyn | 33 | 1535 | 27° | 1–2 | -1 |
| 09/03/26 | Solacido Cards and Collectibles Constructed March 09, 2026 Long Island City | 15 | 1546 | 14° | 1–2 | +8 |
| 08/03/26 | 3/8 Summoner Skirmish March Long Island City | 19 | 1600 | 13° | 2–3 | +18 |
| 06/03/26 | Friday Afternoon Summoner Skirmish - March Forest Hills | 15 | 1536 | 14° | 0–4 | -61 |
| 02/03/26 | Solacido Cards and Collectibles Constructed March 02, 2026 Long Island City | 21 | 1548 | 13° | 0–2 | -28 |
| 27/02/26 | 2/27/2026 Gamer's Choice Nexus Night Long Island City | 22 | 1543 | 10° | 1–2–1 | -4 |
| 21/02/26 | Max Rarity Spiritforged Case Event 2/21/26 Valley Stream | 60 | 1554 | 40° | 2–4 | -28 |
| 16/02/26 | Solacido Cards and Collectibles Constructed February 16, 2026 Long Island City | 18 | 1532 | 15° | 0–2 | -41 |
| 06/02/26 | Friday Afternoon Spiritforged Pre-Rift Event Forest Hills | 77 | 1541 | 1° | 1–0–1 | +21 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 7 events 40%
- 16 to 99 13 events 39%
- Under 16 7 events 42%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →