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Spade

#22,991 in the world · #8,391 in United States · in the top 49% nationally. 27 official events, 40 matches won and 52 lost.

  • 1520±36Rating · margin ±36
  • 1556Average field · 352 entr.
  • 35%vs top 5% (6–11)

What they have done so far

  • Has won 2 tournaments. The biggest one had 77 players entered.
  • Made top 8 6 times in 27 tournaments: 22% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,543 points.
  • The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
  • They are 57 points away from the top 5,000: United States.

How the rating moved

Between 1,359 and 1,542, across 27 events with history.

Last 27 events

Date Event Entrants Field Pos. Record Rating
21/08/26 08-21 Gamer's Choice 6:30pm Nexus Night Long Island City 12 1528 1–2 -16
17/08/26 Solacido Cards and Collectibles Monday Nexus Night Long Island City 40 1530 2–0–1 +21
02/08/26 Sunday Afternoon Nexus Nights - 1v1 Forest Hills 16 1527 2–2 -6
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 1035° 2–3 -2
20/06/26 Super Nexus Night - RQ Hartford Friday 8pm Hartford 991 1541 618° 1–2–1 -9
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 570° 3–2 +28
26/04/26 Regional Rebound - RQ Atlanta Sunday 10am Atlanta 612 1588 510° 0–1 -10
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 1471° 0–3 -27
24/04/26 Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta 1,018 1550 4–0 +59
24/04/26 Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta 1,020 1621 974° 0–3 -36
05/04/26 4/5 Summoner Skirmish April Long Island City 18 1561 11° 2–3 -7
30/03/26 Solacido Cards and Collectibles Constructed March 30, 2026 Long Island City 13 1527 0–1–1 -17
29/03/26 PAX East- Sealed Event 8 Boston 60 1519 11° 3–1–1 +23
27/03/26 Summoner Skirmish - March Ridgewood 15 1576 5–0–1 +89
23/03/26 Solacido Cards and Collectibles Constructed March 23, 2026 Long Island City 13 1525 12° 0–2–1 -19
22/03/26 Solacido Summoner Skirmish Case Tournament Long Island City 45 1584 26° 2–3 +3
16/03/26 Solacido Cards and Collectibles Constructed March 16, 2026 Long Island City 15 1526 3–0 +49
14/03/26 Saturday Morning Summoner Skirmish - March New York 22 1586 15° 2–3 +13
10/03/26 TUESDAYS AT SIP & PLAY! 7PM NEXUS NIGHTS!! Brooklyn 33 1535 27° 1–2 -1
09/03/26 Solacido Cards and Collectibles Constructed March 09, 2026 Long Island City 15 1546 14° 1–2 +8
08/03/26 3/8 Summoner Skirmish March Long Island City 19 1600 13° 2–3 +18
06/03/26 Friday Afternoon Summoner Skirmish - March Forest Hills 15 1536 14° 0–4 -61
02/03/26 Solacido Cards and Collectibles Constructed March 02, 2026 Long Island City 21 1548 13° 0–2 -28
27/02/26 2/27/2026 Gamer's Choice Nexus Night Long Island City 22 1543 10° 1–2–1 -4
21/02/26 Max Rarity Spiritforged Case Event 2/21/26 Valley Stream 60 1554 40° 2–4 -28
16/02/26 Solacido Cards and Collectibles Constructed February 16, 2026 Long Island City 18 1532 15° 0–2 -41
06/02/26 Friday Afternoon Spiritforged Pre-Rift Event Forest Hills 77 1541 1–0–1 +21

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 7 events 40%
  • 16 to 99 13 events 39%
  • Under 16 7 events 42%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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