Chris Gilson
#38,348 in the world · #14,183 in United States · in the top 82% nationally. 4 official events, 3 matches won and 9 lost.
- 1432±99Rating · margin ±99
- 1522Average field · 16 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,529 points, across 15 entrants.
How the rating moved
Between 1,397 and 1,442, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/04/26 | Nexus Nights Syracuse | 15 | 1529 | 8° | 1–2 | -10 |
| 07/02/26 | Spiritforged Pre-Rift Event Syracuse | 19 | 1516 | 7° | 2–1–1 | +45 |
| 04/12/25 | Nexus Nights - 1v1 Syracuse | 14 | 1521 | 11° | 0–3 | -44 |
| 01/11/25 | Riftbound Release Event Syracuse | 19 | — | 17° | 0–3–1 | -59 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 25%
- Under 16 2 events 17%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- UWTurtle US 1657 0–1
- MatticusG US 1598 0–1
- KangasKhanh US 1564 0–1
- Obito US 1544 0–1
- whoisbenbrown US 1536 1–0
- Eliott Ko US 1518 0–1
- KaptCrunch US 1496 0–1
- AcidReflex US 1482 0–1
- C9 Buchmann US 1480 0–1
- Beverage US 1476 1–1
- Jujuubee US 1442 0–1
- Bryan US 1440 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →