heyimtazz
#5,526 in the world · #1,958 in United States · in the top 12% nationally. 40 official events, 95 matches won and 53 lost.
- 1648±29Rating · margin ±29
- 1554Average field · 303 entr.
- 29%vs top 5% (10–24)
What they have done so far
- Has won 4 tournaments. The biggest one had 43 players entered.
- Made top 8 15 times in 40 tournaments: 38% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,702 points.
- The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
- They are 42 points away from the top 1,000: United States.
How the rating moved
Between 1,562 and 1,698, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/08/26 | Wolf-Bound (Casual) Boerne | 17 | 1522 | 1° | 3–0 | +22 |
| 02/08/26 | Vendetta Case Tournament San Antonio | 23 | 1584 | 13° | 2–3 | -26 |
| 01/08/26 | 1V1 Constructed nexus night San Antonio | 12 | 1594 | 5° | 2–1 | +9 |
| 21/06/26 | Regional Rebound - RQ Hartford Sunday 11am Hartford | 692 | 1577 | 677° | 0–1 | -11 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 226° | 8–5 | +17 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 64° | 3–1 | +7 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 588° | 3–2 | +10 |
| 26/04/26 | Regional Rebound - RQ Atlanta Sunday 10am Atlanta | 612 | 1588 | 550° | 0–1 | -15 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 274° | 5–4 | +7 |
| 24/04/26 | Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta | 1,018 | 1550 | 109° | 3–1 | +3 |
| 24/04/26 | Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta | 1,020 | 1621 | 767° | 1–3 | -24 |
| 08/03/26 | Gamer's Gems Summoner Skirmish - March San Antonio | 27 | 1554 | 23° | 1–3 | -44 |
| 04/03/26 | Combat Power Tuesday Nexus Nights - 1v1 San Antonio | 23 | 1562 | 4° | 2–1 | -5 |
| 01/03/26 | Regional Rebound - RQ Las Vegas Las Vegas | 418 | 1592 | 30° | 5–1 | +33 |
| 01/03/26 | Full Box Sealed - RQ Las Vegas 4pm Saturday Las Vegas | 123 | 1542 | 60° | 1–1–1 | -12 |
| 28/02/26 | Super Nexus Night - RQ Las Vegas Las Vegas | 972 | 1553 | 233° | 3–1 | +16 |
| 25/02/26 | Combat Power Nexus Nights - 1v1 San Antonio | 27 | 1549 | 4° | 3–1 | +21 |
| 22/02/26 | Heroes Hideout Spiritforged Box Tournament San Antonio | 30 | 1568 | 8° | 3–2 | +12 |
| 21/02/26 | Gamer's Gems Nexus Nights - 20 February San Antonio | 30 | 1527 | 13° | 2–1 | -4 |
| 20/02/26 | WOLFBOUND: CASUAL Boerne | 27 | 1540 | 2° | 3–0–1 | +27 |
| 18/02/26 | Tuesday Evening Nexus Nights - 1v1 San Antonio | 32 | 1545 | 21° | 1–2 | -22 |
| 17/02/26 | monday evening Nexus Nights - 1v1 San Antonio | 32 | 1550 | 17° | 1–2 | -17 |
| 16/02/26 | Sunday Evening Nexus Nights - 1v1 San Antonio | 32 | 1560 | 15° | 2–1 | -1 |
| 14/02/26 | Gamer's Gems Nexus Nights - 13 February San Antonio | 37 | 1568 | 9° | 2–1 | +7 |
| 08/02/26 | Saturday Evening Spiritforged Pre-Rift Event Boerne | 43 | 1520 | 1° | 3–0–1 | +32 |
| 07/02/26 | Gamer's Gems Spiritforged Pre-Rift Event (Prerelease) - Friday San Antonio | 44 | 1519 | 34° | 0–0–6 | -16 |
| 24/01/26 | The Arena's Greatest - Origins Case Tournament San Antonio | 23 | 1563 | 20° | 1–2 | -25 |
| 23/01/26 | WOLF-BOUND Nexus Night (1/22) Boerne | 21 | 1542 | 5° | 3–1 | +6 |
| 18/01/26 | SA House of Cards Summoner Skirmish San Antonio | 16 | 1620 | 10° | 0–2 | -34 |
| 14/01/26 | Tuesday Evening Nexus Nights - 1v1 San Antonio | 24 | 1532 | 4° | 3–1 | +9 |
| 04/01/26 | Gamer's Gems Summoner Skirmish - January San Antonio | 20 | 1536 | 6° | 3–2 | -11 |
| 03/01/26 | Gamer's Gems Nexus Nights - 2 January San Antonio | 18 | 1476 | 1° | 3–0–1 | +17 |
| 13/12/25 | Saturday Afternoon Summoner Skirmish - December San Antonio | 18 | 1546 | 5° | 4–1–1 | +16 |
| 07/12/25 | Sunday 11:00 AM Sealed Deck Challenge Houston | 133 | 1534 | 105° | 0–0–1 | -5 |
| 06/12/25 | Saturday 2:30 PM Sealed Deck Challenge Houston | 139 | 1520 | 39° | 1–0–3 | -2 |
| 03/12/25 | Tuesday Morning Nexus Nights - 1v1 San Antonio | 18 | 1542 | 12° | 1–2 | -22 |
| 30/11/25 | Gamer's Gems Summoner Skirmish - December San Antonio | 25 | 1542 | 1° | 5–0–2 | +74 |
| 29/11/25 | Gamer's Gems Nexus Nights San Antonio | 28 | 1499 | 10° | 2–1–2 | -4 |
| 26/11/25 | Tuesday Evening Nexus Night San Antonio | 26 | 1532 | 4° | 3–1–1 | +41 |
| 24/11/25 | Sunday Evening Nexus Nights - 1v1 San Antonio | 22 | 1546 | 4° | 4–1 | +62 |
Form and consistency
On a 3-win streak.
- Events with 100+ entrants 13 events 56%
- 16 to 99 26 events 57%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- xPandaxJohnx US 1880 1–3
- MERC Koopastar US 1856 0–1
- Tectone US 1836 1–2
- Argan US 1813 0–1
- Casanova US 1794 1–0
- Spiritless CA 1780 1–0
- ASC zkiihne US 1761 0–1
- IKG RareChuJelly US 1756 0–1
- Philstar US 1747 0–1
- SpikeFaceSam US 1744 0–1
- Animing US 1742 0–1
- Goyo US 1741 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →