Chrisallmighty
#40,950 in the world · #2,329 in Australia · in the top 85% nationally. 6 official events, 6 matches won and 15 lost.
- 1412±77Rating · margin ±77
- 1539Average field · 369 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,587 points, across 714 entrants.
- They are 134 points away from the top 1,000: Australia.
How the rating moved
Between 1,389 and 1,479, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 1044° | 1–4–1 | -47 |
| 15/05/26 | Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade | 714 | 1587 | 152° | 3–2 | +70 |
| 27/03/26 | Saturday Evening Summoner Skirmish - March Condell Park | 20 | 1525 | 18° | 0–3 | -41 |
| 28/02/26 | Saturday Afternoon Nexus Nights - 1v1 30 Ware St | 30 | 1510 | 19° | 1–2–1 | -5 |
| 11/02/26 | Wednesday Night Spiritforged Pre-Rift Event 114 Smith St | 13 | 1492 | 8° | 0–2 | -44 |
| 20/11/25 | Thursday Evening Nexus Night Condell Park | 33 | 1553 | 23° | 1–2–1 | -21 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 2 events 36%
- 16 to 99 3 events 18%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Ayr AU 1793 1–0
- flashed AU 1734 0–1
- KippinCalzy AU 1731 0–1
- Stylish AU 1693 0–1
- SHAC0 CL0NE AU 1659 0–1
- Prodigy AU 1628 0–1
- Moon AU 1625 0–1
- fluffy alpaca AU 1625 1–0
- i want 남자 친구 AU 1620 0–1
- HuskyRuffRuff AU 1610 0–1
- Coolove77 AU 1610 0–1
- LMAestro01 AU 1606 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →